Ahelp popout button (#13547)
This commit is contained in:
25
Content.Client/Administration/UI/Bwoink/BwoinkControl.xaml
Normal file
25
Content.Client/Administration/UI/Bwoink/BwoinkControl.xaml
Normal file
@@ -0,0 +1,25 @@
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<Control
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xmlns="https://spacestation14.io"
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xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
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xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client">
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<PanelContainer>
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<PanelContainer.PanelOverride>
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<gfx:StyleBoxFlat BackgroundColor="#25252A"/>
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</PanelContainer.PanelOverride>
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<SplitContainer Orientation="Horizontal" VerticalExpand="True">
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<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="1" />
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
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<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
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<BoxContainer Orientation="Horizontal" HorizontalAlignment="Right">
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<Button Margin="0 0 10 0" Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}"/>
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<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" />
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<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" />
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<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" />
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<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" />
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<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" />
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<Button Visible="False" Name="Teleport" Text="{Loc 'admin-player-actions-teleport'}" />
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</BoxContainer>
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</BoxContainer>
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</SplitContainer>
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</PanelContainer>
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</Control>
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@@ -1,4 +1,4 @@
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using System.Text;
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using System.Text;
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using System.Threading;
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.UI.CustomControls;
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@@ -16,27 +16,33 @@ using Robust.Shared.Network;
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using Robust.Shared.Utility;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client.Administration.UI
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namespace Content.Client.Administration.UI.Bwoink
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{
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/// <summary>
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/// This window connects to a BwoinkSystem channel. BwoinkSystem manages the rest.
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/// </summary>
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[GenerateTypedNameReferences]
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public sealed partial class BwoinkWindow : DefaultWindow
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public sealed partial class BwoinkControl : Control
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{
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[Dependency] private readonly IClientAdminManager _adminManager = default!;
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[Dependency] private readonly IClientConsoleHost _console = default!;
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private readonly AdminAHelpUIHandler _adminAHelpHelper;
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[Dependency] private readonly IUserInterfaceManager _ui = default!;
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public AdminAHelpUIHandler AHelpHelper = default!;
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//private readonly BwoinkSystem _bwoinkSystem;
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private PlayerInfo? _currentPlayer = default;
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public BwoinkWindow(AdminAHelpUIHandler adminAHelpHelper)
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public BwoinkControl()
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{
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_adminAHelpHelper = adminAHelpHelper;
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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var uiController = _ui.GetUIController<AHelpUIController>();
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if (uiController.UIHelper is not AdminAHelpUIHandler helper)
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return;
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AHelpHelper = helper;
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_adminManager.AdminStatusUpdated += FixButtons;
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FixButtons();
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@@ -46,7 +52,6 @@ namespace Content.Client.Administration.UI
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if (sel is not null)
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{
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SwitchToChannel(sel.SessionId);
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Title = $"{sel.CharacterName} / {sel.Username}";
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}
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ChannelSelector.PlayerListContainer.DirtyList();
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@@ -62,7 +67,7 @@ namespace Content.Client.Administration.UI
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sb.Append(info.ActiveThisRound ? '○' : '·');
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sb.Append(' ');
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if (_adminAHelpHelper.TryGetChannel(info.SessionId, out var panel) && panel.Unread > 0)
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if (AHelpHelper.TryGetChannel(info.SessionId, out var panel) && panel.Unread > 0)
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{
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if (panel.Unread < 11)
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sb.Append(new Rune('➀' + (panel.Unread-1)));
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@@ -81,8 +86,8 @@ namespace Content.Client.Administration.UI
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ChannelSelector.Comparison = (a, b) =>
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{
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var ach = _adminAHelpHelper.EnsurePanel(a.SessionId);
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var bch = _adminAHelpHelper.EnsurePanel(b.SessionId);
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var ach = AHelpHelper.EnsurePanel(a.SessionId);
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var bch = AHelpHelper.EnsurePanel(b.SessionId);
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// First, sort by unread. Any chat with unread messages appears first. We just sort based on unread
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// status, not number of unread messages, so that more recent unread messages take priority.
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@@ -153,7 +158,10 @@ namespace Content.Client.Administration.UI
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_console.ExecuteCommand($"respawn \"{_currentPlayer.Username}\"");
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};
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OnOpen += () => ChannelSelector.PopulateList();
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PopOut.OnPressed += _ =>
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{
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uiController.PopOut();
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};
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}
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private Dictionary<Control, (CancellationTokenSource cancellation, string? originalText)> Confirmations { get; } = new();
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@@ -199,7 +207,7 @@ namespace Content.Client.Administration.UI
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var sb = new StringBuilder();
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sb.Append(pl.Connected ? '●' : '○');
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sb.Append(' ');
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if (_adminAHelpHelper.TryGetChannel(pl.SessionId, out var panel) && panel.Unread > 0)
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if (AHelpHelper.TryGetChannel(pl.SessionId, out var panel) && panel.Unread > 0)
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{
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if (panel.Unread < 11)
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sb.Append(new Rune('➀' + (panel.Unread-1)));
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@@ -225,7 +233,7 @@ namespace Content.Client.Administration.UI
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{
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foreach (var bw in BwoinkArea.Children)
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bw.Visible = false;
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var panel = _adminAHelpHelper.EnsurePanel(ch);
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var panel = AHelpHelper.EnsurePanel(ch);
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panel.Visible = true;
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}
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@@ -1,15 +1,11 @@
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#nullable enable
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using System;
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using Content.Client.Administration.Systems;
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using Content.Client.UserInterface.Systems.Bwoink;
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using Content.Shared.Administration;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Network;
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using Robust.Shared.Utility;
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using Content.Client.Administration.UI.CustomControls;
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namespace Content.Client.Administration.UI.CustomControls
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namespace Content.Client.Administration.UI.Bwoink
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{
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[GenerateTypedNameReferences]
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public sealed partial class BwoinkPanel : BoxContainer
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@@ -0,0 +1,8 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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xmlns:cc="clr-namespace:Content.Client.Administration.UI.Bwoink"
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SetSize="900 500"
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HeaderClass="windowHeaderAlert"
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TitleClass="windowTitleAlert"
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Title="{Loc 'bwoink-user-title'}" >
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<cc:BwoinkControl Name="Bwoink" Access="Public"/>
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</DefaultWindow>
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42
Content.Client/Administration/UI/Bwoink/BwoinkWindow.xaml.cs
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42
Content.Client/Administration/UI/Bwoink/BwoinkWindow.xaml.cs
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@@ -0,0 +1,42 @@
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using System.Text;
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using System.Threading;
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.UI.CustomControls;
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using Content.Client.Administration.UI.Tabs.AdminTab;
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface.Systems.Bwoink;
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using Content.Shared.Administration;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Console;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Network;
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using Robust.Shared.Utility;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client.Administration.UI.Bwoink
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{
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/// <summary>
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/// This window connects to a BwoinkSystem channel. BwoinkSystem manages the rest.
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/// </summary>
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[GenerateTypedNameReferences]
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public sealed partial class BwoinkWindow : DefaultWindow
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{
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public BwoinkWindow()
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{
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RobustXamlLoader.Load(this);
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Bwoink.ChannelSelector.OnSelectionChanged += sel =>
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{
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if (sel is not null)
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{
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Title = $"{sel.CharacterName} / {sel.Username}";
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}
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};
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OnOpen += () => Bwoink.ChannelSelector.PopulateList();
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}
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}
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}
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@@ -1,22 +0,0 @@
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<DefaultWindow
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xmlns="https://spacestation14.io"
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xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
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SetSize="900 500"
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HeaderClass="windowHeaderAlert"
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TitleClass="windowTitleAlert"
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Title="{Loc 'bwoink-user-title'}" >
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<SplitContainer Orientation="Horizontal">
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<cc:PlayerListControl Access="Public" Name="ChannelSelector" HorizontalExpand="True" SizeFlagsStretchRatio="1" />
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
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<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
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<BoxContainer Orientation="Horizontal" HorizontalAlignment="Right">
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<Button Visible="False" Name="Bans" Text="{Loc 'admin-player-actions-bans'}" />
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<Button Visible="False" Name="Notes" Text="{Loc 'admin-player-actions-notes'}" />
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<Button Visible="False" Name="Kick" Text="{Loc 'admin-player-actions-kick'}" />
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<Button Visible="False" Name="Ban" Text="{Loc 'admin-player-actions-ban'}" />
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<Button Visible="False" Name="Respawn" Text="{Loc 'admin-player-actions-respawn'}" />
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<Button Visible="False" Name="Teleport" Text="{Loc 'admin-player-actions-teleport'}" />
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</BoxContainer>
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</BoxContainer>
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</SplitContainer>
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</DefaultWindow>
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@@ -1,7 +1,9 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Client.Administration.Managers;
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using Content.Client.Administration.Systems;
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using Content.Client.Administration.UI;
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using Content.Client.Administration.UI.Bwoink;
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using Content.Client.Administration.UI.CustomControls;
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using Content.Client.Gameplay;
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using Content.Client.UserInterface.Controls;
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@@ -11,6 +13,7 @@ using Content.Shared.Input;
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using JetBrains.Annotations;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controllers;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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@@ -19,6 +22,7 @@ using Robust.Shared.Input.Binding;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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using BwoinkPanel = Content.Client.Administration.UI.Bwoink.BwoinkPanel;
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namespace Content.Client.UserInterface.Systems.Bwoink;
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@@ -28,13 +32,14 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
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[Dependency] private readonly IClientAdminManager _adminManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IClyde _clyde = default!;
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[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
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private BwoinkSystem? _bwoinkSystem;
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private MenuButton? AhelpButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.AHelpButton;
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private IAHelpUIHandler? _uiHelper;
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public IAHelpUIHandler? UIHelper;
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public void OnStateEntered(GameplayState state)
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{
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DebugTools.Assert(_uiHelper == null);
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DebugTools.Assert(UIHelper == null);
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_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
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CommandBinds.Builder
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@@ -65,23 +70,24 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
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private void OnAdminStatusUpdated()
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{
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if (_uiHelper is not { IsOpen: true })
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if (UIHelper is not { IsOpen: true })
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return;
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EnsureUIHelper();
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}
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private void AHelpButtonPressed(BaseButton.ButtonEventArgs obj)
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{
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EnsureUIHelper();
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_uiHelper!.ToggleWindow();
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UIHelper!.ToggleWindow();
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}
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public void OnStateExited(GameplayState state)
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{
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SetAHelpPressed(false);
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_adminManager.AdminStatusUpdated -= OnAdminStatusUpdated;
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_uiHelper?.Dispose();
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_uiHelper = null;
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UIHelper?.Dispose();
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UIHelper = null;
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CommandBinds.Unregister<AHelpUIController>();
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}
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public void OnSystemLoaded(BwoinkSystem system)
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@@ -120,33 +126,33 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
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}
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EnsureUIHelper();
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if (!_uiHelper!.IsOpen)
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if (!UIHelper!.IsOpen)
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{
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AhelpButton?.StyleClasses.Add(MenuButton.StyleClassRedTopButton);
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}
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_uiHelper!.Receive(message);
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UIHelper!.Receive(message);
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}
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public void EnsureUIHelper()
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{
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var isAdmin = _adminManager.HasFlag(AdminFlags.Adminhelp);
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if (_uiHelper != null && _uiHelper.IsAdmin == isAdmin)
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if (UIHelper != null && UIHelper.IsAdmin == isAdmin)
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return;
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_uiHelper?.Dispose();
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UIHelper?.Dispose();
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var ownerUserId = _playerManager!.LocalPlayer!.UserId;
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_uiHelper = isAdmin ? new AdminAHelpUIHandler(ownerUserId) : new UserAHelpUIHandler(ownerUserId);
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UIHelper = isAdmin ? new AdminAHelpUIHandler(ownerUserId) : new UserAHelpUIHandler(ownerUserId);
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_uiHelper.SendMessageAction = (userId, textMessage) => _bwoinkSystem?.Send(userId, textMessage);
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_uiHelper.OnClose += () => { SetAHelpPressed(false); };
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_uiHelper.OnOpen += () => { SetAHelpPressed(true); };
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SetAHelpPressed(_uiHelper.IsOpen);
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UIHelper.SendMessageAction = (userId, textMessage) => _bwoinkSystem?.Send(userId, textMessage);
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UIHelper.OnClose += () => { SetAHelpPressed(false); };
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UIHelper.OnOpen += () => { SetAHelpPressed(true); };
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SetAHelpPressed(UIHelper.IsOpen);
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}
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public void Close()
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{
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_uiHelper?.Close();
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UIHelper?.Close();
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}
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public void Open()
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@@ -157,24 +163,63 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
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return;
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}
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EnsureUIHelper();
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if (_uiHelper!.IsOpen)
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if (UIHelper!.IsOpen)
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return;
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_uiHelper!.Open(localPlayer.UserId);
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UIHelper!.Open(localPlayer.UserId);
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}
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public void Open(NetUserId userId)
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{
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EnsureUIHelper();
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if (!_uiHelper!.IsAdmin)
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if (!UIHelper!.IsAdmin)
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return;
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_uiHelper?.Open(userId);
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UIHelper?.Open(userId);
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}
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public void ToggleWindow()
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{
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EnsureUIHelper();
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_uiHelper?.ToggleWindow();
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UIHelper?.ToggleWindow();
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}
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public void PopOut()
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{
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EnsureUIHelper();
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if (UIHelper is not AdminAHelpUIHandler helper)
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return;
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if (helper.Window == null || helper.Control == null)
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{
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return;
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}
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helper.Control.Orphan();
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helper.Window.Dispose();
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helper.Window = null;
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var monitor = _clyde.EnumerateMonitors().First();
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helper.ClydeWindow = _clyde.CreateWindow(new WindowCreateParameters
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{
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Maximized = false,
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Title = "Admin Help",
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Monitor = monitor,
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Width = 900,
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Height = 500
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});
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helper.ClydeWindow.RequestClosed += helper.OnRequestClosed;
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helper.ClydeWindow.DisposeOnClose = true;
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helper.WindowRoot = _uiManager.CreateWindowRoot(helper.ClydeWindow);
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helper.WindowRoot.AddChild(helper.Control);
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helper.Control.PopOut.Disabled = true;
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helper.Control.PopOut.Visible = false;
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}
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}
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// please kill all this indirection
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public interface IAHelpUIHandler: IDisposable
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{
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public bool IsAdmin { get; }
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@@ -196,31 +241,54 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
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}
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private readonly Dictionary<NetUserId, BwoinkPanel> _activePanelMap = new();
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public bool IsAdmin => true;
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public bool IsOpen => _window is { Disposed: false, IsOpen: true };
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private BwoinkWindow? _window;
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public bool IsOpen => Window is { Disposed: false, IsOpen: true } || ClydeWindow is { IsDisposed: false };
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public BwoinkWindow? Window;
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public WindowRoot? WindowRoot;
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public IClydeWindow? ClydeWindow;
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public BwoinkControl? Control;
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public void Receive(SharedBwoinkSystem.BwoinkTextMessage message)
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{
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var window = EnsurePanel(message.UserId);
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window.ReceiveLine(message);
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_window?.OnBwoink(message.UserId);
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var panel = EnsurePanel(message.UserId);
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panel.ReceiveLine(message);
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Control?.OnBwoink(message.UserId);
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}
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public void Close()
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{
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_window?.Close();
|
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Window?.Close();
|
||||
|
||||
// popped-out window is being closed
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||||
if (ClydeWindow != null)
|
||||
{
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ClydeWindow.RequestClosed -= OnRequestClosed;
|
||||
ClydeWindow.Dispose();
|
||||
// need to dispose control cause we cant reattach it directly back to the window
|
||||
// but orphan panels first so -they- can get readded when the window is opened again
|
||||
if (Control != null)
|
||||
{
|
||||
foreach (var (_, panel) in _activePanelMap)
|
||||
{
|
||||
panel.Orphan();
|
||||
}
|
||||
Control?.Dispose();
|
||||
}
|
||||
// window wont be closed here so we will invoke ourselves
|
||||
OnClose?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleWindow()
|
||||
{
|
||||
EnsurePanel(_ownerId);
|
||||
if (_window!.IsOpen)
|
||||
if (IsOpen)
|
||||
{
|
||||
_window.Close();
|
||||
Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
_window.OpenCentered();
|
||||
Window!.OpenCentered();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -231,28 +299,46 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
|
||||
public void Open(NetUserId channelId)
|
||||
{
|
||||
SelectChannel(channelId);
|
||||
_window?.OpenCentered();
|
||||
Window?.OpenCentered();
|
||||
}
|
||||
|
||||
private void EnsureWindow()
|
||||
public void OnRequestClosed(WindowRequestClosedEventArgs args)
|
||||
{
|
||||
if (_window is { Disposed: false })
|
||||
return;
|
||||
_window = new BwoinkWindow(this);
|
||||
_window.OnClose += () => { OnClose?.Invoke(); };
|
||||
_window.OnOpen += () => { OnOpen?.Invoke(); };
|
||||
Close();
|
||||
}
|
||||
|
||||
private void EnsureControl()
|
||||
{
|
||||
if (Control is { Disposed: false })
|
||||
return;
|
||||
|
||||
Window = new BwoinkWindow();
|
||||
Control = Window.Bwoink;
|
||||
Window.OnClose += () => { OnClose?.Invoke(); };
|
||||
Window.OnOpen += () => { OnOpen?.Invoke(); };
|
||||
|
||||
// need to readd any unattached panels..
|
||||
foreach (var (_, panel) in _activePanelMap)
|
||||
{
|
||||
if (!Control!.BwoinkArea.Children.Contains(panel))
|
||||
{
|
||||
Control!.BwoinkArea.AddChild(panel);
|
||||
}
|
||||
panel.Visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
public BwoinkPanel EnsurePanel(NetUserId channelId)
|
||||
{
|
||||
EnsureWindow();
|
||||
EnsureControl();
|
||||
|
||||
if (_activePanelMap.TryGetValue(channelId, out var existingPanel))
|
||||
return existingPanel;
|
||||
|
||||
_activePanelMap[channelId] = existingPanel = new BwoinkPanel(text => SendMessageAction?.Invoke(channelId, text));
|
||||
existingPanel.Visible = false;
|
||||
if (!_window!.BwoinkArea.Children.Contains(existingPanel))
|
||||
_window.BwoinkArea.AddChild(existingPanel);
|
||||
if (!Control!.BwoinkArea.Children.Contains(existingPanel))
|
||||
Control.BwoinkArea.AddChild(existingPanel);
|
||||
|
||||
return existingPanel;
|
||||
}
|
||||
@@ -261,13 +347,14 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
|
||||
private void SelectChannel(NetUserId uid)
|
||||
{
|
||||
EnsurePanel(uid);
|
||||
_window!.SelectChannel(uid);
|
||||
Control!.SelectChannel(uid);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_window?.Dispose();
|
||||
_window = null;
|
||||
Window?.Dispose();
|
||||
Window = null;
|
||||
Control = null;
|
||||
_activePanelMap.Clear();
|
||||
}
|
||||
}
|
||||
@@ -309,6 +396,11 @@ public sealed class UserAHelpUIHandler : IAHelpUIHandler
|
||||
}
|
||||
}
|
||||
|
||||
// user can't pop out their window.
|
||||
public void PopOut()
|
||||
{
|
||||
}
|
||||
|
||||
public event Action? OnClose;
|
||||
public event Action? OnOpen;
|
||||
public Action<NetUserId, string>? SendMessageAction { get; set; }
|
||||
|
||||
Reference in New Issue
Block a user