Ahelp popout button (#13547)

This commit is contained in:
Kara
2023-01-17 12:47:52 -06:00
committed by GitHub
parent cdcfd4ce01
commit 4e6bb1f46e
8 changed files with 233 additions and 84 deletions

View File

@@ -1,7 +1,9 @@
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Client.Administration.Managers;
using Content.Client.Administration.Systems;
using Content.Client.Administration.UI;
using Content.Client.Administration.UI.Bwoink;
using Content.Client.Administration.UI.CustomControls;
using Content.Client.Gameplay;
using Content.Client.UserInterface.Controls;
@@ -11,6 +13,7 @@ using Content.Shared.Input;
using JetBrains.Annotations;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controllers;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
@@ -19,6 +22,7 @@ using Robust.Shared.Input.Binding;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Utility;
using BwoinkPanel = Content.Client.Administration.UI.Bwoink.BwoinkPanel;
namespace Content.Client.UserInterface.Systems.Bwoink;
@@ -28,13 +32,14 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
[Dependency] private readonly IClientAdminManager _adminManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
private BwoinkSystem? _bwoinkSystem;
private MenuButton? AhelpButton => UIManager.GetActiveUIWidgetOrNull<MenuBar.Widgets.GameTopMenuBar>()?.AHelpButton;
private IAHelpUIHandler? _uiHelper;
public IAHelpUIHandler? UIHelper;
public void OnStateEntered(GameplayState state)
{
DebugTools.Assert(_uiHelper == null);
DebugTools.Assert(UIHelper == null);
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
CommandBinds.Builder
@@ -65,23 +70,24 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
private void OnAdminStatusUpdated()
{
if (_uiHelper is not { IsOpen: true })
if (UIHelper is not { IsOpen: true })
return;
EnsureUIHelper();
}
private void AHelpButtonPressed(BaseButton.ButtonEventArgs obj)
{
EnsureUIHelper();
_uiHelper!.ToggleWindow();
UIHelper!.ToggleWindow();
}
public void OnStateExited(GameplayState state)
{
SetAHelpPressed(false);
_adminManager.AdminStatusUpdated -= OnAdminStatusUpdated;
_uiHelper?.Dispose();
_uiHelper = null;
UIHelper?.Dispose();
UIHelper = null;
CommandBinds.Unregister<AHelpUIController>();
}
public void OnSystemLoaded(BwoinkSystem system)
@@ -120,33 +126,33 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
}
EnsureUIHelper();
if (!_uiHelper!.IsOpen)
if (!UIHelper!.IsOpen)
{
AhelpButton?.StyleClasses.Add(MenuButton.StyleClassRedTopButton);
}
_uiHelper!.Receive(message);
UIHelper!.Receive(message);
}
public void EnsureUIHelper()
{
var isAdmin = _adminManager.HasFlag(AdminFlags.Adminhelp);
if (_uiHelper != null && _uiHelper.IsAdmin == isAdmin)
if (UIHelper != null && UIHelper.IsAdmin == isAdmin)
return;
_uiHelper?.Dispose();
UIHelper?.Dispose();
var ownerUserId = _playerManager!.LocalPlayer!.UserId;
_uiHelper = isAdmin ? new AdminAHelpUIHandler(ownerUserId) : new UserAHelpUIHandler(ownerUserId);
UIHelper = isAdmin ? new AdminAHelpUIHandler(ownerUserId) : new UserAHelpUIHandler(ownerUserId);
_uiHelper.SendMessageAction = (userId, textMessage) => _bwoinkSystem?.Send(userId, textMessage);
_uiHelper.OnClose += () => { SetAHelpPressed(false); };
_uiHelper.OnOpen += () => { SetAHelpPressed(true); };
SetAHelpPressed(_uiHelper.IsOpen);
UIHelper.SendMessageAction = (userId, textMessage) => _bwoinkSystem?.Send(userId, textMessage);
UIHelper.OnClose += () => { SetAHelpPressed(false); };
UIHelper.OnOpen += () => { SetAHelpPressed(true); };
SetAHelpPressed(UIHelper.IsOpen);
}
public void Close()
{
_uiHelper?.Close();
UIHelper?.Close();
}
public void Open()
@@ -157,24 +163,63 @@ public sealed class AHelpUIController: UIController, IOnStateChanged<GameplaySta
return;
}
EnsureUIHelper();
if (_uiHelper!.IsOpen)
if (UIHelper!.IsOpen)
return;
_uiHelper!.Open(localPlayer.UserId);
UIHelper!.Open(localPlayer.UserId);
}
public void Open(NetUserId userId)
{
EnsureUIHelper();
if (!_uiHelper!.IsAdmin)
if (!UIHelper!.IsAdmin)
return;
_uiHelper?.Open(userId);
UIHelper?.Open(userId);
}
public void ToggleWindow()
{
EnsureUIHelper();
_uiHelper?.ToggleWindow();
UIHelper?.ToggleWindow();
}
public void PopOut()
{
EnsureUIHelper();
if (UIHelper is not AdminAHelpUIHandler helper)
return;
if (helper.Window == null || helper.Control == null)
{
return;
}
helper.Control.Orphan();
helper.Window.Dispose();
helper.Window = null;
var monitor = _clyde.EnumerateMonitors().First();
helper.ClydeWindow = _clyde.CreateWindow(new WindowCreateParameters
{
Maximized = false,
Title = "Admin Help",
Monitor = monitor,
Width = 900,
Height = 500
});
helper.ClydeWindow.RequestClosed += helper.OnRequestClosed;
helper.ClydeWindow.DisposeOnClose = true;
helper.WindowRoot = _uiManager.CreateWindowRoot(helper.ClydeWindow);
helper.WindowRoot.AddChild(helper.Control);
helper.Control.PopOut.Disabled = true;
helper.Control.PopOut.Visible = false;
}
}
// please kill all this indirection
public interface IAHelpUIHandler: IDisposable
{
public bool IsAdmin { get; }
@@ -196,31 +241,54 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
}
private readonly Dictionary<NetUserId, BwoinkPanel> _activePanelMap = new();
public bool IsAdmin => true;
public bool IsOpen => _window is { Disposed: false, IsOpen: true };
private BwoinkWindow? _window;
public bool IsOpen => Window is { Disposed: false, IsOpen: true } || ClydeWindow is { IsDisposed: false };
public BwoinkWindow? Window;
public WindowRoot? WindowRoot;
public IClydeWindow? ClydeWindow;
public BwoinkControl? Control;
public void Receive(SharedBwoinkSystem.BwoinkTextMessage message)
{
var window = EnsurePanel(message.UserId);
window.ReceiveLine(message);
_window?.OnBwoink(message.UserId);
var panel = EnsurePanel(message.UserId);
panel.ReceiveLine(message);
Control?.OnBwoink(message.UserId);
}
public void Close()
{
_window?.Close();
Window?.Close();
// popped-out window is being closed
if (ClydeWindow != null)
{
ClydeWindow.RequestClosed -= OnRequestClosed;
ClydeWindow.Dispose();
// need to dispose control cause we cant reattach it directly back to the window
// but orphan panels first so -they- can get readded when the window is opened again
if (Control != null)
{
foreach (var (_, panel) in _activePanelMap)
{
panel.Orphan();
}
Control?.Dispose();
}
// window wont be closed here so we will invoke ourselves
OnClose?.Invoke();
}
}
public void ToggleWindow()
{
EnsurePanel(_ownerId);
if (_window!.IsOpen)
if (IsOpen)
{
_window.Close();
Close();
}
else
{
_window.OpenCentered();
Window!.OpenCentered();
}
}
@@ -231,28 +299,46 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
public void Open(NetUserId channelId)
{
SelectChannel(channelId);
_window?.OpenCentered();
Window?.OpenCentered();
}
private void EnsureWindow()
public void OnRequestClosed(WindowRequestClosedEventArgs args)
{
if (_window is { Disposed: false })
return;
_window = new BwoinkWindow(this);
_window.OnClose += () => { OnClose?.Invoke(); };
_window.OnOpen += () => { OnOpen?.Invoke(); };
Close();
}
private void EnsureControl()
{
if (Control is { Disposed: false })
return;
Window = new BwoinkWindow();
Control = Window.Bwoink;
Window.OnClose += () => { OnClose?.Invoke(); };
Window.OnOpen += () => { OnOpen?.Invoke(); };
// need to readd any unattached panels..
foreach (var (_, panel) in _activePanelMap)
{
if (!Control!.BwoinkArea.Children.Contains(panel))
{
Control!.BwoinkArea.AddChild(panel);
}
panel.Visible = false;
}
}
public BwoinkPanel EnsurePanel(NetUserId channelId)
{
EnsureWindow();
EnsureControl();
if (_activePanelMap.TryGetValue(channelId, out var existingPanel))
return existingPanel;
_activePanelMap[channelId] = existingPanel = new BwoinkPanel(text => SendMessageAction?.Invoke(channelId, text));
existingPanel.Visible = false;
if (!_window!.BwoinkArea.Children.Contains(existingPanel))
_window.BwoinkArea.AddChild(existingPanel);
if (!Control!.BwoinkArea.Children.Contains(existingPanel))
Control.BwoinkArea.AddChild(existingPanel);
return existingPanel;
}
@@ -261,13 +347,14 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
private void SelectChannel(NetUserId uid)
{
EnsurePanel(uid);
_window!.SelectChannel(uid);
Control!.SelectChannel(uid);
}
public void Dispose()
{
_window?.Dispose();
_window = null;
Window?.Dispose();
Window = null;
Control = null;
_activePanelMap.Clear();
}
}
@@ -309,6 +396,11 @@ public sealed class UserAHelpUIHandler : IAHelpUIHandler
}
}
// user can't pop out their window.
public void PopOut()
{
}
public event Action? OnClose;
public event Action? OnOpen;
public Action<NetUserId, string>? SendMessageAction { get; set; }