Replace decimal with ReagentUnit

This commit is contained in:
PrPleGoo
2020-04-05 11:36:12 +02:00
parent 539214b1ad
commit 4e0242d47c
27 changed files with 496 additions and 253 deletions

View File

@@ -33,7 +33,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
[ViewVariables]
private SolutionComponent _contents;
[ViewVariables]
private int _transferAmount;
private ReagentUnit _transferAmount;
private Solution _initialContents; // This is just for loading from yaml
@@ -44,7 +44,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
serializer.DataField(ref _initialContents, "contents", null);
serializer.DataField(ref _useSound, "use_sound", "/Audio/items/eatfood.ogg");
// Default is transfer 30 units
serializer.DataField(ref _transferAmount, "transfer_amount", 5);
serializer.DataField(ref _transferAmount, "transfer_amount", ReagentUnit.New(5));
// E.g. empty chip packet when done
serializer.DataField(ref _finishPrototype, "spawn_on_finish", null);
}
@@ -78,7 +78,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
_initialContents = null;
if (_contents.CurrentVolume == 0)
{
_contents.TryAddReagent("chem.Nutriment", 5, out _);
_contents.TryAddReagent("chem.Nutriment", ReagentUnit.New(5), out _);
}
Owner.TryGetComponent(out AppearanceComponent appearance);
_appearanceComponent = appearance;
@@ -99,7 +99,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
{
return 0;
}
return Math.Max(1, (int)Math.Ceiling(_contents.CurrentVolume / _transferAmount));
return Math.Max(1, (int)Math.Ceiling((_contents.CurrentVolume / _transferAmount).Float()));
}
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
@@ -130,7 +130,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
// TODO: Add putting food back in boxes here?
if (user.TryGetComponent(out StomachComponent stomachComponent))
{
var transferAmount = Math.Min(_transferAmount, _contents.CurrentVolume);
var transferAmount = ReagentUnit.Min(_transferAmount, _contents.CurrentVolume);
var split = _contents.SplitSolution(transferAmount);
if (stomachComponent.TryTransferSolution(split))
{