Replace decimal with ReagentUnit
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@@ -170,7 +170,7 @@ namespace Content.Client.GameObjects.Components.Chemistry
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Title = castState.DispenserName;
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UpdateContainerInfo(castState);
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switch (castState.SelectedDispenseAmount)
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switch (castState.SelectedDispenseAmount.Int())
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{
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case 1:
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DispenseButton1.Pressed = true;
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