Add role prototype validation tests (#32801)

* Add role prototype validation test

* Rejig GetPrototypesWithComponent

* More tests n stuff
This commit is contained in:
Leon Friedrich
2024-10-14 16:05:25 +13:00
committed by GitHub
parent 870eb439f3
commit 4e0018697f
9 changed files with 241 additions and 125 deletions

View File

@@ -107,13 +107,41 @@ public sealed partial class TestPair
/// <summary>
/// Retrieve all entity prototypes that have some component.
/// </summary>
public List<EntityPrototype> GetPrototypesWithComponent<T>(
public List<(EntityPrototype, T)> GetPrototypesWithComponent<T>(
HashSet<string>? ignored = null,
bool ignoreAbstract = true,
bool ignoreTestPrototypes = true)
where T : IComponent
{
var id = Server.ResolveDependency<IComponentFactory>().GetComponentName(typeof(T));
var list = new List<(EntityPrototype, T)>();
foreach (var proto in Server.ProtoMan.EnumeratePrototypes<EntityPrototype>())
{
if (ignored != null && ignored.Contains(proto.ID))
continue;
if (ignoreAbstract && proto.Abstract)
continue;
if (ignoreTestPrototypes && IsTestPrototype(proto))
continue;
if (proto.Components.TryGetComponent(id, out var cmp))
list.Add((proto, (T)cmp));
}
return list;
}
/// <summary>
/// Retrieve all entity prototypes that have some component.
/// </summary>
public List<EntityPrototype> GetPrototypesWithComponent(Type type,
HashSet<string>? ignored = null,
bool ignoreAbstract = true,
bool ignoreTestPrototypes = true)
{
var id = Server.ResolveDependency<IComponentFactory>().GetComponentName(type);
var list = new List<EntityPrototype>();
foreach (var proto in Server.ProtoMan.EnumeratePrototypes<EntityPrototype>())
{
@@ -127,7 +155,7 @@ public sealed partial class TestPair
continue;
if (proto.Components.ContainsKey(id))
list.Add(proto);
list.Add((proto));
}
return list;

View File

@@ -0,0 +1,95 @@
using System.Linq;
using Content.Server.Roles;
using Content.Shared.Roles;
using Content.Shared.Roles.Jobs;
using Robust.Shared.GameObjects;
using Robust.Shared.Reflection;
namespace Content.IntegrationTests.Tests.Minds;
[TestFixture]
public sealed class RoleTests
{
/// <summary>
/// Check that any prototype with a <see cref="MindRoleComponent"/> is properly configured
/// </summary>
[Test]
public async Task ValidateRolePrototypes()
{
await using var pair = await PoolManager.GetServerClient();
var jobComp = pair.Server.ResolveDependency<IComponentFactory>().GetComponentName(typeof(JobRoleComponent));
Assert.Multiple(() =>
{
foreach (var (proto, comp) in pair.GetPrototypesWithComponent<MindRoleComponent>())
{
Assert.That(comp.AntagPrototype == null || comp.JobPrototype == null, $"Role {proto.ID} has both a job and antag prototype.");
Assert.That(!comp.ExclusiveAntag || comp.Antag, $"Role {proto.ID} is marked as an exclusive antag, despite not being an antag.");
Assert.That(comp.Antag || comp.AntagPrototype == null, $"Role {proto.ID} has an antag prototype, despite not being an antag.");
if (comp.JobPrototype != null)
Assert.That(proto.Components.ContainsKey(jobComp), $"Role {proto.ID} is a job, despite not having a job prototype.");
// It is possible that this is meant to be supported? Though I would assume that it would be for
// admin / prototype uploads, and that pre-defined roles should still check this.
Assert.That(!comp.Antag || comp.AntagPrototype != null , $"Role {proto.ID} is an antag, despite not having a antag prototype.");
}
});
await pair.CleanReturnAsync();
}
/// <summary>
/// Check that any prototype with a <see cref="JobRoleComponent"/> also has a properly configured
/// <see cref="MindRoleComponent"/>
/// </summary>
[Test]
public async Task ValidateJobPrototypes()
{
await using var pair = await PoolManager.GetServerClient();
var mindCompId = pair.Server.ResolveDependency<IComponentFactory>().GetComponentName(typeof(MindRoleComponent));
Assert.Multiple(() =>
{
foreach (var (proto, comp) in pair.GetPrototypesWithComponent<JobRoleComponent>())
{
if (proto.Components.TryGetComponent(mindCompId, out var mindComp))
Assert.That(((MindRoleComponent)mindComp).JobPrototype, Is.Not.Null);
}
});
await pair.CleanReturnAsync();
}
/// <summary>
/// Check that any prototype with a component that inherits from <see cref="BaseMindRoleComponent"/> also has a
/// <see cref="MindRoleComponent"/>
/// </summary>
[Test]
public async Task ValidateRolesHaveMindRoleComp()
{
await using var pair = await PoolManager.GetServerClient();
var refMan = pair.Server.ResolveDependency<IReflectionManager>();
var mindCompId = pair.Server.ResolveDependency<IComponentFactory>().GetComponentName(typeof(MindRoleComponent));
var compTypes = refMan.GetAllChildren(typeof(BaseMindRoleComponent))
.Append(typeof(RoleBriefingComponent))
.Where(x => !x.IsAbstract);
Assert.Multiple(() =>
{
foreach (var comp in compTypes)
{
foreach (var proto in pair.GetPrototypesWithComponent(comp))
{
Assert.That(proto.Components.ContainsKey(mindCompId), $"Role {proto.ID} does not have a {nameof(MindRoleComponent)} despite having a {comp.Name}");
}
}
});
await pair.CleanReturnAsync();
}
}

View File

@@ -40,7 +40,7 @@ public sealed class PrototypeSaveTest
await pair.Client.WaitPost(() =>
{
foreach (var proto in pair.GetPrototypesWithComponent<ItemComponent>(Ignored))
foreach (var (proto, _) in pair.GetPrototypesWithComponent<ItemComponent>(Ignored))
{
var dummy = pair.Client.EntMan.Spawn(proto.ID);
pair.Client.EntMan.RunMapInit(dummy, pair.Client.MetaData(dummy));

View File

@@ -94,14 +94,13 @@ namespace Content.IntegrationTests.Tests
await Assert.MultipleAsync(async () =>
{
foreach (var proto in pair.GetPrototypesWithComponent<StorageFillComponent>())
foreach (var (proto, fill) in pair.GetPrototypesWithComponent<StorageFillComponent>())
{
if (proto.HasComponent<EntityStorageComponent>(compFact))
continue;
StorageComponent? storage = null;
ItemComponent? item = null;
StorageFillComponent fill = default!;
var size = 0;
await server.WaitAssertion(() =>
{
@@ -112,7 +111,6 @@ namespace Content.IntegrationTests.Tests
}
proto.TryGetComponent("Item", out item);
fill = (StorageFillComponent) proto.Components[id].Component;
size = GetFillSize(fill, false, protoMan, itemSys);
});
@@ -179,7 +177,7 @@ namespace Content.IntegrationTests.Tests
var itemSys = entMan.System<SharedItemSystem>();
foreach (var proto in pair.GetPrototypesWithComponent<StorageFillComponent>())
foreach (var (proto, fill) in pair.GetPrototypesWithComponent<StorageFillComponent>())
{
if (proto.HasComponent<StorageComponent>(compFact))
continue;
@@ -192,7 +190,6 @@ namespace Content.IntegrationTests.Tests
if (entStorage == null)
return;
var fill = (StorageFillComponent) proto.Components[id].Component;
var size = GetFillSize(fill, true, protoMan, itemSys);
Assert.That(size, Is.LessThanOrEqualTo(entStorage.Capacity),
$"{proto.ID} storage fill is too large.");

View File

@@ -26,9 +26,17 @@ public sealed partial class JobCondition : EntityEffectCondition
if(!args.EntityManager.HasComponent<JobRoleComponent>(roleId))
continue;
if(!args.EntityManager.TryGetComponent<MindRoleComponent>(roleId, out var mindRole)
|| mindRole.JobPrototype is null)
if (!args.EntityManager.TryGetComponent<MindRoleComponent>(roleId, out var mindRole))
{
Logger.Error($"Encountered job mind role entity {roleId} without a {nameof(MindRoleComponent)}");
continue;
}
if (mindRole.JobPrototype == null)
{
Logger.Error($"Encountered job mind role entity {roleId} without a {nameof(JobPrototype)}");
continue;
}
if (Job.Contains(mindRole.JobPrototype.Value))
return true;

View File

@@ -155,8 +155,8 @@ public sealed class RevolutionaryRuleSystem : GameRuleSystem<RevolutionaryRuleCo
if (_mind.TryGetMind(ev.User.Value, out var revMindId, out _))
{
if (_role.MindHasRole<RevolutionaryRoleComponent>(revMindId, out _, out var role))
role.Value.Comp.ConvertedCount++;
if (_role.MindHasRole<RevolutionaryRoleComponent>(revMindId, out var role))
role.Value.Comp2.ConvertedCount++;
}
}

View File

@@ -516,8 +516,8 @@ public sealed class GhostRoleSystem : EntitySystem
_roleSystem.MindAddRole(newMind, "MindRoleGhostMarker");
if(_roleSystem.MindHasRole<GhostRoleMarkerRoleComponent>(newMind, out _, out var markerRole))
markerRole.Value.Comp.Name = role.RoleName;
if(_roleSystem.MindHasRole<GhostRoleMarkerRoleComponent>(newMind!, out var markerRole))
markerRole.Value.Comp2.Name = role.RoleName;
_mindSystem.SetUserId(newMind, player.UserId);
_mindSystem.TransferTo(newMind, mob);

View File

@@ -103,7 +103,6 @@ public abstract class SharedJobSystem : EntitySystem
public bool MindHasJobWithId(EntityUid? mindId, string prototypeId)
{
MindRoleComponent? comp = null;
if (mindId is null)
return false;
@@ -112,9 +111,7 @@ public abstract class SharedJobSystem : EntitySystem
if (role is null)
return false;
comp = role.Value.Comp;
return (comp.JobPrototype == prototypeId);
return role.Value.Comp1.JobPrototype == prototypeId;
}
public bool MindTryGetJob(
@@ -124,7 +121,7 @@ public abstract class SharedJobSystem : EntitySystem
prototype = null;
MindTryGetJobId(mindId, out var protoId);
return (_prototypes.TryIndex<JobPrototype>(protoId, out prototype) || prototype is not null);
return _prototypes.TryIndex(protoId, out prototype) || prototype is not null;
}
public bool MindTryGetJobId(
@@ -137,9 +134,9 @@ public abstract class SharedJobSystem : EntitySystem
return false;
if (_roles.MindHasRole<JobRoleComponent>(mindId.Value, out var role))
job = role.Value.Comp.JobPrototype;
job = role.Value.Comp1.JobPrototype;
return (job is not null);
return job is not null;
}
/// <summary>

View File

@@ -10,6 +10,7 @@ using Robust.Shared.Audio.Systems;
using Robust.Shared.Configuration;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared.Roles;
@@ -92,19 +93,18 @@ public abstract class SharedRoleSystem : EntitySystem
bool silent = false,
string? jobPrototype = null)
{
// Can't have someone get paid for two jobs now, can we
if (MindHasRole<JobRoleComponent>(mindId, out var jobRole)
&& jobRole.Value.Comp.JobPrototype != jobPrototype)
{
Resolve(mindId, ref mind);
if (mind is not null)
{
_adminLogger.Add(LogType.Mind,
LogImpact.Low,
$"Job Role of {ToPrettyString(mind.OwnedEntity)} changed from '{jobRole.Value.Comp.JobPrototype}' to '{jobPrototype}'");
}
if (!Resolve(mindId, ref mind))
return;
jobRole.Value.Comp.JobPrototype = jobPrototype;
// Can't have someone get paid for two jobs now, can we
if (MindHasRole<JobRoleComponent>((mindId, mind), out var jobRole)
&& jobRole.Value.Comp1.JobPrototype != jobPrototype)
{
_adminLogger.Add(LogType.Mind,
LogImpact.Low,
$"Job Role of {ToPrettyString(mind.OwnedEntity)} changed from '{jobRole.Value.Comp1.JobPrototype}' to '{jobPrototype}'");
jobRole.Value.Comp1.JobPrototype = jobPrototype;
}
else
MindAddRoleDo(mindId, "MindRoleJob", mind, silent, jobPrototype);
@@ -146,11 +146,12 @@ public abstract class SharedRoleSystem : EntitySystem
{
mindRoleComp.JobPrototype = jobPrototype;
EnsureComp<JobRoleComponent>(mindRoleId);
DebugTools.AssertNull(mindRoleComp.AntagPrototype);
DebugTools.Assert(!mindRoleComp.Antag);
DebugTools.Assert(!mindRoleComp.ExclusiveAntag);
}
if (mindRoleComp.Antag || mindRoleComp.ExclusiveAntag)
antagonist = true;
antagonist |= mindRoleComp.Antag;
mind.MindRoles.Add(mindRoleId);
var mindEv = new MindRoleAddedEvent(silent);
@@ -182,51 +183,55 @@ public abstract class SharedRoleSystem : EntitySystem
/// <summary>
/// Removes all instances of a specific role from this mind.
/// </summary>
/// <param name="mindId">The mind to remove the role from.</param>
/// <param name="mind">The mind to remove the role from.</param>
/// <typeparam name="T">The type of the role to remove.</typeparam>
/// <exception cref="ArgumentException">Thrown if the mind does not exist or does not have this role.</exception>
/// <returns>Returns False if there was something wrong with the mind or the removal. True if successful</returns>>
public bool MindRemoveRole<T>(EntityUid mindId) where T : IComponent
/// <returns>Returns false if the role did not exist. True if successful</returns>>
public bool MindRemoveRole<T>(Entity<MindComponent?> mind) where T : IComponent
{
if (!TryComp<MindComponent>(mindId, out var mind) )
throw new ArgumentException($"{mindId} does not exist or does not have mind component");
if (typeof(T) == typeof(MindRoleComponent))
throw new InvalidOperationException();
if (!Resolve(mind.Owner, ref mind.Comp))
return false;
var found = false;
var antagonist = false;
var delete = new List<EntityUid>();
foreach (var role in mind.MindRoles)
foreach (var role in mind.Comp.MindRoles)
{
if (!HasComp<T>(role))
continue;
var roleComp = Comp<MindRoleComponent>(role);
antagonist = roleComp.Antag;
_entityManager.DeleteEntity(role);
if (!TryComp(role, out MindRoleComponent? roleComp))
{
Log.Error($"Encountered mind role entity {ToPrettyString(role)} without a {nameof(MindRoleComponent)}");
continue;
}
antagonist |= roleComp.Antag | roleComp.ExclusiveAntag;
_entityManager.DeleteEntity(role);
delete.Add(role);
found = true;
}
foreach (var role in delete)
{
mind.MindRoles.Remove(role);
}
if (!found)
return false;
foreach (var role in delete)
{
throw new ArgumentException($"{mindId} does not have this role: {typeof(T)}");
mind.Comp.MindRoles.Remove(role);
}
var message = new RoleRemovedEvent(mindId, mind, antagonist);
if (mind.OwnedEntity != null)
if (mind.Comp.OwnedEntity != null)
{
RaiseLocalEvent(mind.OwnedEntity.Value, message, true);
var message = new RoleRemovedEvent(mind.Owner, mind.Comp, antagonist);
RaiseLocalEvent(mind.Comp.OwnedEntity.Value, message, true);
}
_adminLogger.Add(LogType.Mind,
LogImpact.Low,
$"'Role {typeof(T).Name}' removed from mind of {ToPrettyString(mind.OwnedEntity)}");
$"All roles of type '{typeof(T).Name}' removed from mind of {ToPrettyString(mind.Comp.OwnedEntity)}");
return true;
}
@@ -238,16 +243,14 @@ public abstract class SharedRoleSystem : EntitySystem
/// <returns>True if the role existed and was removed</returns>
public bool MindTryRemoveRole<T>(EntityUid mindId) where T : IComponent
{
if (!MindHasRole<T>(mindId))
{
Log.Warning($"Failed to remove role {typeof(T)} from {mindId} : mind does not have role ");
return false;
}
if (typeof(T) == typeof(MindRoleComponent))
return false;
return MindRemoveRole<T>(mindId);
if (MindRemoveRole<T>(mindId))
return true;
Log.Warning($"Failed to remove role {typeof(T)} from {ToPrettyString(mindId)} : mind does not have role ");
return false;
}
/// <summary>
@@ -259,30 +262,29 @@ public abstract class SharedRoleSystem : EntitySystem
/// <param name="role">The Mind Role entity component</param>
/// <param name="roleT">The Mind Role's entity component for T</param>
/// <returns>True if the role is found</returns>
public bool MindHasRole<T>(EntityUid mindId,
[NotNullWhen(true)] out Entity<MindRoleComponent>? role,
[NotNullWhen(true)] out Entity<T>? roleT) where T : IComponent
public bool MindHasRole<T>(Entity<MindComponent?> mind,
[NotNullWhen(true)] out Entity<MindRoleComponent, T>? role) where T : IComponent
{
role = null;
roleT = null;
if (!TryComp<MindComponent>(mindId, out var mind))
if (!Resolve(mind.Owner, ref mind.Comp))
return false;
var found = false;
foreach (var roleEnt in mind.MindRoles)
foreach (var roleEnt in mind.Comp.MindRoles)
{
if (!HasComp<T>(roleEnt))
if (!TryComp(roleEnt, out T? tcomp))
continue;
role = (roleEnt,Comp<MindRoleComponent>(roleEnt));
roleT = (roleEnt,Comp<T>(roleEnt));
found = true;
break;
if (!TryComp(roleEnt, out MindRoleComponent? roleComp))
{
Log.Error($"Encountered mind role entity {ToPrettyString(roleEnt)} without a {nameof(MindRoleComponent)}");
continue;
}
role = (roleEnt, roleComp, tcomp);
return true;
}
return found;
return false;
}
/// <summary>
@@ -317,7 +319,13 @@ public abstract class SharedRoleSystem : EntitySystem
if (!HasComp(roleEnt, type))
continue;
role = (roleEnt,Comp<MindRoleComponent>(roleEnt));
if (!TryComp(roleEnt, out MindRoleComponent? roleComp))
{
Log.Error($"Encountered mind role entity {ToPrettyString(roleEnt)} without a {nameof(MindRoleComponent)}");
continue;
}
role = (roleEnt, roleComp);
found = true;
break;
}
@@ -325,20 +333,6 @@ public abstract class SharedRoleSystem : EntitySystem
return found;
}
/// <summary>
/// Finds the first mind role of a specific type on a mind entity.
/// Outputs an entity component for the mind role's MindRoleComponent
/// </summary>
/// <param name="mindId">The mind entity</param>
/// <param name="role">The Mind Role entity component</param>
/// <typeparam name="T">The type of the role to find.</typeparam>
/// <returns>True if the role is found</returns>
public bool MindHasRole<T>(EntityUid mindId,
[NotNullWhen(true)] out Entity<MindRoleComponent>? role) where T : IComponent
{
return MindHasRole<T>(mindId, out role, out _);
}
/// <summary>
/// Finds the first mind role of a specific type on a mind entity.
/// </summary>
@@ -347,7 +341,7 @@ public abstract class SharedRoleSystem : EntitySystem
/// <returns>True if the role is found</returns>
public bool MindHasRole<T>(EntityUid mindId) where T : IComponent
{
return MindHasRole<T>(mindId, out _, out _);
return MindHasRole<T>(mindId, out _);
}
//TODO: Delete this later
@@ -374,28 +368,31 @@ public abstract class SharedRoleSystem : EntitySystem
/// <summary>
/// Reads all Roles of a mind Entity and returns their data as RoleInfo
/// </summary>
/// <param name="mindId">The mind entity</param>
/// <param name="mind">The mind entity</param>
/// <returns>RoleInfo list</returns>
public List<RoleInfo> MindGetAllRoleInfo(EntityUid mindId)
public List<RoleInfo> MindGetAllRoleInfo(Entity<MindComponent?> mind)
{
var roleInfo = new List<RoleInfo>();
if (!TryComp<MindComponent>(mindId, out var mind))
if (!Resolve(mind.Owner, ref mind.Comp))
return roleInfo;
foreach (var role in mind.MindRoles)
foreach (var role in mind.Comp.MindRoles)
{
var valid = false;
var name = "game-ticker-unknown-role";
var prototype = "";
string? playTimeTracker = null;
string? playTimeTracker = null;
var comp = Comp<MindRoleComponent>(role);
if (comp.AntagPrototype is not null)
if (!TryComp(role, out MindRoleComponent? comp))
{
prototype = comp.AntagPrototype;
Log.Error($"Encountered mind role entity {ToPrettyString(role)} without a {nameof(MindRoleComponent)}");
continue;
}
if (comp.AntagPrototype is not null)
prototype = comp.AntagPrototype;
if (comp.JobPrototype is not null && comp.AntagPrototype is null)
{
prototype = comp.JobPrototype;
@@ -429,7 +426,7 @@ public abstract class SharedRoleSystem : EntitySystem
}
if (valid)
roleInfo.Add(new RoleInfo(name, comp.Antag || comp.ExclusiveAntag , playTimeTracker, prototype));
roleInfo.Add(new RoleInfo(name, comp.Antag, playTimeTracker, prototype));
}
return roleInfo;
}
@@ -442,12 +439,9 @@ public abstract class SharedRoleSystem : EntitySystem
public bool MindIsAntagonist(EntityUid? mindId)
{
if (mindId is null)
{
Log.Warning($"Antagonist status of mind entity {mindId} could not be determined - mind entity not found");
return false;
}
return CheckAntagonistStatus(mindId.Value).Item1;
return CheckAntagonistStatus(mindId.Value).Antag;
}
/// <summary>
@@ -458,37 +452,28 @@ public abstract class SharedRoleSystem : EntitySystem
public bool MindIsExclusiveAntagonist(EntityUid? mindId)
{
if (mindId is null)
{
Log.Warning($"Antagonist status of mind entity {mindId} could not be determined - mind entity not found");
return false;
}
return CheckAntagonistStatus(mindId.Value).Item2;
return CheckAntagonistStatus(mindId.Value).ExclusiveAntag;
}
private (bool, bool) CheckAntagonistStatus(EntityUid mindId)
public (bool Antag, bool ExclusiveAntag) CheckAntagonistStatus(Entity<MindComponent?> mind)
{
if (!TryComp<MindComponent>(mindId, out var mind))
{
Log.Warning($"Antagonist status of mind entity {mindId} could not be determined - mind component not found");
if (!Resolve(mind.Owner, ref mind.Comp))
return (false, false);
}
var antagonist = false;
var exclusiveAntag = false;
foreach (var role in mind.MindRoles)
foreach (var role in mind.Comp.MindRoles)
{
if (!TryComp<MindRoleComponent>(role, out var roleComp))
{
//If this ever shows up outside of an integration test, then we need to look into this further.
Log.Warning($"Mind Role Entity {role} does not have MindRoleComponent!");
Log.Error($"Mind Role Entity {ToPrettyString(role)} does not have a MindRoleComponent, despite being listed as a role belonging to {ToPrettyString(mind)}|");
continue;
}
if (roleComp.Antag || exclusiveAntag)
antagonist = true;
if (roleComp.ExclusiveAntag)
exclusiveAntag = true;
antagonist |= roleComp.Antag;
exclusiveAntag |= roleComp.ExclusiveAntag;
}
return (antagonist, exclusiveAntag);
@@ -504,6 +489,9 @@ public abstract class SharedRoleSystem : EntitySystem
_audio.PlayGlobal(sound, mind.Session);
}
// TODO ROLES Change to readonly.
// Passing around a reference to a prototype's hashset makes me uncomfortable because it might be accidentally
// mutated.
public HashSet<JobRequirement>? GetJobRequirement(JobPrototype job)
{
if (_requirementOverride != null && _requirementOverride.Jobs.TryGetValue(job.ID, out var req))
@@ -512,6 +500,7 @@ public abstract class SharedRoleSystem : EntitySystem
return job.Requirements;
}
// TODO ROLES Change to readonly.
public HashSet<JobRequirement>? GetJobRequirement(ProtoId<JobPrototype> job)
{
if (_requirementOverride != null && _requirementOverride.Jobs.TryGetValue(job, out var req))
@@ -520,6 +509,7 @@ public abstract class SharedRoleSystem : EntitySystem
return _prototypes.Index(job).Requirements;
}
// TODO ROLES Change to readonly.
public HashSet<JobRequirement>? GetAntagRequirement(ProtoId<AntagPrototype> antag)
{
if (_requirementOverride != null && _requirementOverride.Antags.TryGetValue(antag, out var req))
@@ -528,6 +518,7 @@ public abstract class SharedRoleSystem : EntitySystem
return _prototypes.Index(antag).Requirements;
}
// TODO ROLES Change to readonly.
public HashSet<JobRequirement>? GetAntagRequirement(AntagPrototype antag)
{
if (_requirementOverride != null && _requirementOverride.Antags.TryGetValue(antag.ID, out var req))