Use cached atmosphere system in pipenet update.
- Also unslows PJB's yeast
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@@ -46,7 +46,7 @@ namespace Content.Server.NodeContainer.NodeGroups
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public void Update()
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{
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EntitySystem.Get<AtmosphereSystem>().React(Air, this);
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_atmosphereSystem?.React(Air, this);
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}
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protected override void OnAddNode(Node node)
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