Anomaly Synchronizer + Signallers tweaks (#24461)
* content * nerf * fix rsi
This commit is contained in:
@@ -25,8 +25,6 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly PowerReceiverSystem _power = default!;
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private const float AttachRange = 0.15f; // The radius of one tile. It must not be set higher, otherwise the anomaly can be moved from tile to tile.
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public override void Initialize()
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{
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base.Initialize();
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@@ -55,9 +53,9 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
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}
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var coords = _transform.GetMapCoordinates(ent);
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var anomaly = _entityLookup.GetEntitiesInRange<AnomalyComponent>(coords, AttachRange).FirstOrDefault();
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var anomaly = _entityLookup.GetEntitiesInRange<AnomalyComponent>(coords, ent.Comp.AttachRange).FirstOrDefault();
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if (anomaly.Owner is {Valid: false}) // no anomaly in range
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if (anomaly.Owner is { Valid: false }) // no anomaly in range
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{
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if (user is not null)
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_popup.PopupEntity(Loc.GetString("anomaly-sync-no-anomaly"), ent, user.Value);
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@@ -77,7 +75,6 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
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if (!TryComp<AnomalyComponent>(ent.Comp.ConnectedAnomaly, out var anomaly))
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return;
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_anomaly.DoAnomalyPulse(ent.Comp.ConnectedAnomaly.Value, anomaly);
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DisconneсtFromAnomaly(ent, anomaly);
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}
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@@ -92,7 +89,8 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
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return;
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var user = args.User;
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args.Verbs.Add(new() {
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args.Verbs.Add(new()
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{
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Act = () =>
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{
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TryAttachNearbyAnomaly(ent, user);
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@@ -117,7 +115,9 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
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var targetXform = _transform.GetWorldPosition(ent);
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_transform.SetWorldPosition(anomaly, targetXform);
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if (ent.Comp.PulseOnConnect)
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_anomaly.DoAnomalyPulse(anomaly, anomaly);
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_popup.PopupEntity(Loc.GetString("anomaly-sync-connected"), ent, PopupType.Medium);
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_audio.PlayPvs(ent.Comp.ConnectedSound, ent);
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}
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@@ -129,7 +129,9 @@ public sealed partial class AnomalySynchronizerSystem : EntitySystem
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if (ent.Comp.ConnectedAnomaly == null)
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return;
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if (ent.Comp.PulseOnDisconnect)
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_anomaly.DoAnomalyPulse(ent.Comp.ConnectedAnomaly.Value, anomaly);
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_popup.PopupEntity(Loc.GetString("anomaly-sync-disconnected"), ent, PopupType.Large);
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_audio.PlayPvs(ent.Comp.ConnectedSound, ent);
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@@ -1,5 +1,3 @@
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using Content.Shared.Anomaly;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.DeviceLinking;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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@@ -18,6 +16,23 @@ public sealed partial class AnomalySynchronizerComponent : Component
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public EntityUid? ConnectedAnomaly;
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/// <summary>
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/// Should the anomaly pulse when connected to the synchronizer?
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/// </summary>
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[DataField]
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public bool PulseOnConnect = true;
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/// <summary>
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/// Should the anomaly pulse when disconnected from synchronizer?
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/// </summary>
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[DataField]
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public bool PulseOnDisconnect = false;
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/// <summary>
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/// minimum distance from the synchronizer to the anomaly to be attached
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/// </summary>
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[DataField]
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public float AttachRange = 0.4f;
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[DataField]
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public ProtoId<SourcePortPrototype> DecayingPort = "Decaying";
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@@ -4,7 +4,7 @@
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parent: BaseItem
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id: RemoteSignaller
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name: remote signaller
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description: A handheld device used for remotely sending signals to objects.
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description: A handheld device used for remotely sending signals to objects within a small radius of about 15 meters.
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components:
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- type: Sprite
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sprite: Objects/Devices/signaller.rsi
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@@ -19,3 +19,21 @@
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- type: Tag
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tags:
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- Payload
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- type: DeviceNetwork
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deviceNetId: Wireless
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receiveFrequencyId: BasicDevice
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- type: WirelessNetworkConnection
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range: 15
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- type: entity
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parent: RemoteSignaller
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id: RemoteSignallerAdvanced
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name: advanced remote signaller
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description: A handheld device used for remotely sending signals to objects within a small radius of about 50 meters.
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components:
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- type: Sprite
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state: signaller2
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- type: WirelessNetworkConnection
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range: 50
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- type: StaticPrice
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price: 30
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@@ -10,7 +10,7 @@
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- type: DeviceNetwork
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deviceNetId: Wireless
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- type: WirelessNetworkConnection
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range: 300
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range: 100
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- type: DeviceNetworkRequiresPower
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- type: DeviceLinkSource
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ports:
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@@ -39,19 +39,15 @@
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shape:
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!type:PhysShapeAabb
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bounds: "-0.35,-0.35,0.35,0.35"
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density: 190
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density: 100
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mask:
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- MachineMask
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layer:
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- Impassable
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- MidImpassable
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- LowImpassable
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hard: False
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- ItemMask
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hard: True
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- type: Transform
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anchored: true
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noRot: false
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- type: ApcPowerReceiver
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powerLoad: 15000
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powerLoad: 2500
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needsPower: true
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- type: ItemPlacer
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whitelist:
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@@ -286,6 +286,7 @@
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- ChemicalPayload
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- FlashPayload
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- Signaller
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- SignallerAdvanced
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- SignalTrigger
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- VoiceTrigger
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- Igniter
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@@ -77,6 +77,16 @@
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Plastic: 200
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Glass: 100
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- type: latheRecipe
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id: SignallerAdvanced
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result: RemoteSignallerAdvanced
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category: Parts
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completetime: 2
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materials:
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Steel: 100
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Plastic: 200
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Plasma: 100
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- type: latheRecipe
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id: AnomalyLocator
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result: AnomalyLocatorEmpty
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@@ -45,6 +45,7 @@
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cost: 7500
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recipeUnlocks:
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- Signaller
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- SignallerAdvanced
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- SignalTrigger
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- VoiceTrigger
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- TimerTrigger
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@@ -2,7 +2,7 @@
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from Goonstation at commit https://github.com/goonstation/goonstation/commit/354d9635460c296dc7dce23ab39481dc4de6dc00",
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"copyright": "Taken from Goonstation at commit https://github.com/goonstation/goonstation/commit/354d9635460c296dc7dce23ab39481dc4de6dc00, signaller2 created by TheShuEd",
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"size": {
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"x": 32,
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@@ -12,6 +12,10 @@
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{
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"name": "signaller",
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"directions": 1
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},
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{
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"name": "signaller2",
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"directions": 1
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}
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]
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}
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BIN
Resources/Textures/Objects/Devices/signaller.rsi/signaller2.png
Normal file
BIN
Resources/Textures/Objects/Devices/signaller.rsi/signaller2.png
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Binary file not shown.
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After Width: | Height: | Size: 461 B |
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