1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
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@@ -85,7 +85,7 @@ public sealed class GameMapManager : IGameMapManager
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var poolPrototype = _entityManager.System<GameTicker>().Preset?.MapPool ??
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_configurationManager.GetCVar(CCVars.GameMapPool);
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if (_prototypeManager.TryIndex<GameMapPoolPrototype>(_configurationManager.GetCVar(CCVars.GameMapPool), out var pool))
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if (_prototypeManager.TryIndex<GameMapPoolPrototype>(poolPrototype, out var pool))
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{
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foreach (var map in pool.Maps)
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{
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