1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
This commit is contained in:
@@ -109,6 +109,7 @@ public sealed class CharacterUIController : UIController, IOnStateEntered<Gamepl
|
||||
_window.NameLabel.Text = entityName;
|
||||
_window.SubText.Text = job;
|
||||
_window.Objectives.RemoveAllChildren();
|
||||
_window.ObjectivesLabel.Visible = objectives.Any();
|
||||
|
||||
foreach (var (groupId, conditions) in objectives)
|
||||
{
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
<Label Name="SubText" VerticalAlignment="Top" StyleClasses="LabelSubText" Access="Public"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
<Label Text="{Loc 'character-info-objectives-label'}" HorizontalAlignment="Center"/>
|
||||
<Label Name="ObjectivesLabel" Access="Public" Text="{Loc 'character-info-objectives-label'}" HorizontalAlignment="Center"/>
|
||||
<BoxContainer Orientation="Vertical" Name="Objectives" Access="Public"/>
|
||||
<cc:Placeholder Name="RolePlaceholder" Access="Public" PlaceholderText="{Loc 'character-info-roles-antagonist-text'}"/>
|
||||
</BoxContainer>
|
||||
|
||||
Reference in New Issue
Block a user