Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
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@@ -16,7 +16,6 @@ namespace Content.Client.Shuttles.UI;
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public class DockingControl : Control
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{
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private readonly IEntityManager _entManager;
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private readonly SharedTransformSystem _transform;
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private readonly IMapManager _mapManager;
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private float _range = 8f;
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@@ -47,7 +46,6 @@ public class DockingControl : Control
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public DockingControl()
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{
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_entManager = IoCManager.Resolve<IEntityManager>();
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_transform = _entManager.System<SharedTransformSystem>();
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_mapManager = IoCManager.Resolve<IMapManager>();
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_rangeSquared = _range * _range;
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MinSize = new Vector2(SizeFull, SizeFull);
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@@ -80,10 +78,7 @@ public class DockingControl : Control
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if (Coordinates == null ||
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Angle == null ||
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!_entManager.TryGetComponent<TransformComponent>(GridEntity, out var gridXform))
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{
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return;
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}
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!_entManager.TryGetComponent<TransformComponent>(GridEntity, out var gridXform)) return;
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var rotation = Matrix3.CreateRotation(-Angle.Value + Math.PI);
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var matrix = Matrix3.CreateTranslation(-Coordinates.Value.Position);
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@@ -145,8 +140,8 @@ public class DockingControl : Control
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ScalePosition(rotation.Transform(new Vector2(0.5f, -0.5f)))), Color.Green);
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// Draw nearby grids
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var worldPos = _transform.GetWorldMatrix(gridXform).Transform(Coordinates.Value.Position);
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var gridInvMatrix = _transform.GetInvWorldMatrix(gridXform);
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var worldPos = gridXform.WorldMatrix.Transform(Coordinates.Value.Position);
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var gridInvMatrix = gridXform.InvWorldMatrix;
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Matrix3.Multiply(in gridInvMatrix, in matrix, out var invMatrix);
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// TODO: Getting some overdraw so need to fix that.
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@@ -162,7 +157,7 @@ public class DockingControl : Control
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if (!_entManager.TryGetComponent<FixturesComponent>(grid.Owner, out var gridFixtures))
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continue;
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var gridMatrix = _transform.GetWorldMatrix(grid.Owner);
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var gridMatrix = xformQuery.GetComponent(grid.Owner).WorldMatrix;
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Matrix3.Multiply(in gridMatrix, in invMatrix, out var matty);
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