Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)

This commit is contained in:
metalgearsloth
2023-09-01 12:30:29 +10:00
committed by GitHub
parent 37222930d9
commit 4cfc578011
91 changed files with 227 additions and 315 deletions

View File

@@ -16,7 +16,6 @@ public sealed class ExplosionOverlay : Overlay
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
private readonly SharedTransformSystem _transform;
public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowFOV;
@@ -26,7 +25,6 @@ public sealed class ExplosionOverlay : Overlay
{
IoCManager.InjectDependencies(this);
_shader = _proto.Index<ShaderPrototype>("unshaded").Instance();
_transform = _entMan.System<SharedTransformSystem>();
}
protected override void Draw(in OverlayDrawArgs args)
@@ -69,7 +67,7 @@ public sealed class ExplosionOverlay : Overlay
continue;
var xform = xforms.GetComponent(grid.Owner);
var (_, _, worldMatrix, invWorldMatrix) = _transform.GetWorldPositionRotationMatrixWithInv(xform, xforms);
var (_, _, worldMatrix, invWorldMatrix) = xform.GetWorldPositionRotationMatrixWithInv(xforms);
gridBounds = invWorldMatrix.TransformBox(worldBounds).Enlarged(grid.TileSize * 2);
drawHandle.SetTransform(worldMatrix);