Ghost roles create new minds, better tracking of roles at round end screen (#5175)
* Ghost roles now get new Minds
* Some round start/end button stuff
* Mind tracking for better round end reports
* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)
* Transition over to EntityUid for mind stuff because that's the only way to do it
* BrainSystem fix for PR rebase
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@@ -51,11 +51,8 @@ namespace Content.Server.Ghost.Roles.Components
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mob.EnsureComponent<MindComponent>();
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var mind = session.ContentData()?.Mind;
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DebugTools.AssertNotNull(mind);
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mind!.TransferTo(mob);
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var ghostRoleSystem = EntitySystem.Get<GhostRoleSystem>();
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ghostRoleSystem.GhostRoleInternalCreateMindAndTransfer(session, OwnerUid, mob.Uid, this);
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if (++_currentTakeovers < _availableTakeovers)
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return true;
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