Ghost roles create new minds, better tracking of roles at round end screen (#5175)

* Ghost roles now get new Minds

* Some round start/end button stuff

* Mind tracking for better round end reports

* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)

* Transition over to EntityUid for mind stuff because that's the only way to do it

* BrainSystem fix for PR rebase
This commit is contained in:
20kdc
2021-11-15 18:14:34 +00:00
committed by GitHub
parent c3a7548545
commit 4cce40bd9f
26 changed files with 229 additions and 68 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Server.Body.Systems
if (!EntityManager.HasComponent<IMoverComponent>(newEntity))
EntityManager.AddComponent<SharedDummyInputMoverComponent>(newEntity);
oldMind.Mind?.TransferTo(EntityManager.GetEntity(newEntity));
oldMind.Mind?.TransferTo(newEntity);
}
}
}