Ghost roles create new minds, better tracking of roles at round end screen (#5175)
* Ghost roles now get new Minds
* Some round start/end button stuff
* Mind tracking for better round end reports
* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)
* Transition over to EntityUid for mind stuff because that's the only way to do it
* BrainSystem fix for PR rebase
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@@ -93,7 +93,7 @@ namespace Content.Server.Administration
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// TODO VERB ICON control mob icon
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verb.Act = () =>
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{
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player.ContentData()?.Mind?.TransferTo(args.Target, ghostCheckOverride: true);
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player.ContentData()?.Mind?.TransferTo(args.Target.Uid, ghostCheckOverride: true);
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};
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args.Verbs.Add(verb);
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}
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