Fix build
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@@ -47,7 +47,7 @@ namespace Content.Server.Ghost.Roles.Components
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var mob = Owner.EntityManager.SpawnEntity(Prototype, Owner.Transform.Coordinates);
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if(_makeSentient)
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MakeSentientCommand.MakeSentient(mob);
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MakeSentientCommand.MakeSentient(mob.Uid, Owner.EntityManager);
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mob.EnsureComponent<MindComponent>();
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