Ghost Roles (#3106)
* Add files for Ghost Roles. * Work on Ghost Roles * Improvements * GHOST ROLES IS DONE * mmm yes * auto-update when setting rolename/roledescription * well * command graceful error * Makes UI have a scrollbar when it has too many entries * fix command fuckup * Apply suggestions from code review Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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using Content.Server.Eui;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.Eui;
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using Content.Shared.GameObjects.Components.Observer;
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using Robust.Shared.GameObjects.Systems;
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namespace Content.Server.GameObjects.Components.Observer
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{
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public class GhostRolesEui : BaseEui
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{
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public override GhostRolesEuiState GetNewState()
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{
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return new(EntitySystem.Get<GhostRoleSystem>().GetGhostRolesInfo());
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}
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public override void HandleMessage(EuiMessageBase msg)
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{
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base.HandleMessage(msg);
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switch (msg)
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{
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case GhostRoleTakeoverRequestMessage req:
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EntitySystem.Get<GhostRoleSystem>().Takeover(Player, req.Identifier);
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break;
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case GhostRoleWindowCloseMessage _:
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Closed();
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break;
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}
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}
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public override void Closed()
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{
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base.Closed();
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EntitySystem.Get<GhostRoleSystem>().CloseEui(Player);
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}
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}
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}
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