Ghost Roles (#3106)

* Add files for Ghost Roles.

* Work on Ghost Roles

* Improvements

* GHOST ROLES IS DONE

* mmm yes

* auto-update when setting rolename/roledescription

* well

* command graceful error

* Makes UI have a scrollbar when it has too many entries

* fix command fuckup

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Vera Aguilera Puerto
2021-02-12 04:35:56 +01:00
committed by GitHub
parent 3923733113
commit 4c419f85ce
15 changed files with 579 additions and 5 deletions

View File

@@ -0,0 +1,69 @@
using System;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.Players;
using JetBrains.Annotations;
using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Observer
{
/// <summary>
/// Allows a ghost to take this role, spawning a new entity.
/// </summary>
[RegisterComponent, ComponentReference(typeof(GhostRoleComponent))]
public class GhostRoleMobSpawnerComponent : GhostRoleComponent
{
public override string Name => "GhostRoleMobSpawner";
[ViewVariables]
private bool _deleteOnSpawn = true;
[ViewVariables(VVAccess.ReadWrite)]
private int _availableTakeovers = 1;
[ViewVariables]
private int _currentTakeovers = 0;
[CanBeNull, ViewVariables(VVAccess.ReadWrite)] public string Prototype { get; private set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, x => x.Prototype, "prototype", null);
serializer.DataField(ref _deleteOnSpawn, "deleteOnSpawn", true);
serializer.DataField(ref _availableTakeovers, "availableTakeovers", 1);
}
public override bool Take(IPlayerSession session)
{
if (Taken)
return false;
if(string.IsNullOrEmpty(Prototype))
throw new NullReferenceException("Prototype string cannot be null or empty!");
var mob = Owner.EntityManager.SpawnEntity(Prototype, Owner.Transform.Coordinates);
mob.EnsureComponent<MindComponent>();
session.ContentData().Mind.TransferTo(mob);
if (++_currentTakeovers < _availableTakeovers) return true;
Taken = true;
if (_deleteOnSpawn)
Owner.Delete();
return true;
}
}
}