Ghost Roles (#3106)
* Add files for Ghost Roles. * Work on Ghost Roles * Improvements * GHOST ROLES IS DONE * mmm yes * auto-update when setting rolename/roledescription * well * command graceful error * Makes UI have a scrollbar when it has too many entries * fix command fuckup * Apply suggestions from code review Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
committed by
GitHub
parent
3923733113
commit
4c419f85ce
@@ -0,0 +1,75 @@
|
||||
using Content.Server.GameObjects.EntitySystems;
|
||||
using Robust.Server.Interfaces.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.ViewVariables;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.Observer
|
||||
{
|
||||
public abstract class GhostRoleComponent : Component
|
||||
{
|
||||
private string _roleName;
|
||||
private string _roleDescription;
|
||||
|
||||
// We do this so updating RoleName and RoleDescription in VV updates the open EUIs.
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public string RoleName
|
||||
{
|
||||
get
|
||||
{
|
||||
return _roleName;
|
||||
}
|
||||
private set
|
||||
{
|
||||
_roleName = value;
|
||||
EntitySystem.Get<GhostRoleSystem>().UpdateAllEui();
|
||||
}
|
||||
}
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public string RoleDescription
|
||||
{
|
||||
get
|
||||
{
|
||||
return _roleDescription;
|
||||
}
|
||||
private set
|
||||
{
|
||||
_roleDescription = value;
|
||||
EntitySystem.Get<GhostRoleSystem>().UpdateAllEui();
|
||||
}
|
||||
}
|
||||
|
||||
[ViewVariables(VVAccess.ReadOnly)]
|
||||
public bool Taken { get; protected set; }
|
||||
|
||||
[ViewVariables]
|
||||
public uint Identifier { get; set; }
|
||||
|
||||
public override void ExposeData(ObjectSerializer serializer)
|
||||
{
|
||||
base.ExposeData(serializer);
|
||||
|
||||
serializer.DataField(ref _roleName, "name", "Unknown");
|
||||
serializer.DataField(ref _roleDescription, "description", "Unknown");
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
EntitySystem.Get<GhostRoleSystem>().RegisterGhostRole(this);
|
||||
}
|
||||
|
||||
protected override void Shutdown()
|
||||
{
|
||||
base.Shutdown();
|
||||
|
||||
EntitySystem.Get<GhostRoleSystem>().UnregisterGhostRole(this);
|
||||
}
|
||||
|
||||
public abstract bool Take(IPlayerSession session);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user