Ghost Roles (#3106)
* Add files for Ghost Roles. * Work on Ghost Roles * Improvements * GHOST ROLES IS DONE * mmm yes * auto-update when setting rolename/roledescription * well * command graceful error * Makes UI have a scrollbar when it has too many entries * fix command fuckup * Apply suggestions from code review Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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using Content.Client.Eui;
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using Content.Shared.Eui;
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using Content.Shared.GameObjects.Components.Observer;
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using JetBrains.Annotations;
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namespace Content.Client.GameObjects.Components.Observer
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{
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[UsedImplicitly]
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public class GhostRolesEui : BaseEui
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{
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private readonly GhostRolesWindow _window;
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public GhostRolesEui()
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{
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_window = new GhostRolesWindow();
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_window.RoleRequested += id =>
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{
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SendMessage(new GhostRoleTakeoverRequestMessage(id));
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};
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_window.OnClose += () =>
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{
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SendMessage(new GhostRoleWindowCloseMessage());
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};
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}
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public override void Opened()
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{
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base.Opened();
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_window.OpenCentered();
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}
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public override void Closed()
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{
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base.Closed();
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_window.Close();
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}
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public override void HandleState(EuiStateBase state)
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{
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base.HandleState(state);
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if (state is not GhostRolesEuiState ghostState) return;
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_window.ClearEntries();
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foreach (var info in ghostState.GhostRoles)
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{
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_window.AddEntry(info);
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}
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}
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}
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}
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