Adds IThrowCollide, Creaming people with cream pies and tactical stun baton throws (#2122)
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@@ -39,6 +39,9 @@ namespace Content.Server.GameObjects.Components.Projectiles
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return;
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_shouldStop = true; // hit something hard => stop after this collision
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// Raise an event.
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EntitySystem.Get<InteractionSystem>().ThrowCollideInteraction(User, Owner, entity, Owner.Transform.Coordinates);
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}
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if (entity.TryGetComponent(out IDamageableComponent damage))
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{
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