Water gun cargo crate (#16172)
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@@ -5,6 +5,13 @@ namespace Content.Shared.Sprite;
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[RegisterComponent, NetworkedComponent]
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public sealed class RandomSpriteComponent : Component
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{
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/// <summary>
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/// Whether or not all groups from <see cref="Available"/> are used,
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/// or if only one is picked at random.
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/// </summary>
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[DataField("getAllGroups")]
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public bool GetAllGroups;
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/// <summary>
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/// Available colors based on group, parsed layer enum, state, and color.
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/// Stored as a list so we can have groups of random sprites (e.g. tech_base + tech_flare for holoparasite)
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