Add basic PDA/Syndicate Uplink. (#942)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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Content.Client/GameObjects/Components/PDA/PDAComponent.cs
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Content.Client/GameObjects/Components/PDA/PDAComponent.cs
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using Content.Shared.GameObjects.Components.PDA;
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using Robust.Shared.GameObjects;
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namespace Content.Client.GameObjects.Components.PDA
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{
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[RegisterComponent]
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public class PDAComponent : SharedPDAComponent
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{
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}
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}
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