Adds character menu, crafting menu and tutorial to the top left.
This commit is contained in:
46
Content.Client/UserInterface/TutorialWindow.cs
Normal file
46
Content.Client/UserInterface/TutorialWindow.cs
Normal file
@@ -0,0 +1,46 @@
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.UserInterface
|
||||
{
|
||||
public sealed class TutorialWindow : SS14Window
|
||||
{
|
||||
private const string TutorialContents = @"Hi and welcome to Space Station 14!
|
||||
|
||||
This tutorial will assume that you know a bit about how SS13 plays.
|
||||
It's mostly intended to lay out the controls and their differences from SS13.
|
||||
|
||||
Just like in any game, WASD is movement. If that does not work, the server probably broke.
|
||||
|
||||
Clicking on things ""interacts"" in some object-defined sense with it, with your active hand.
|
||||
|
||||
X switches hands. Z uses the item in your hand. Q drops items. T focuses chat. C opens your inventory.
|
||||
|
||||
New to SS14: You can press ""E"" to activate objects. This functions similarly to clicking with an empty hand most of the time: opens interfaces, etc. The difference is that it works even without an empty hand. No longer do you need to drop your tools to use a computer!
|
||||
|
||||
You can talk in OOC by prefixing the message with [ or /ooc.
|
||||
|
||||
If you are not on a QWERTY keyboard, the keys mentioned above are bound to the physical location on your keyboard, not what letter they correspond to.
|
||||
For example on AZERTY movement is ZQSD, drop is A, W is activate in hand.
|
||||
|
||||
If you have any feedback, questions, bug reports, etc..., do not be afraid to tell us!
|
||||
You can ask on Discord or heck, just write it in OOC! We'll catch it.";
|
||||
|
||||
public TutorialWindow()
|
||||
{
|
||||
HideOnClose = true;
|
||||
Visible = false;
|
||||
|
||||
var scrollContainer = new ScrollContainer();
|
||||
Contents.AddChild(scrollContainer);
|
||||
|
||||
var label = new RichTextLabel();
|
||||
scrollContainer.AddChild(label);
|
||||
|
||||
var message = new FormattedMessage();
|
||||
message.AddText(TutorialContents);
|
||||
label.SetMessage(message);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user