fix benchmark
improve some test diagnostics fix some bug where order of shutdown of AiControllerComponent mattered or Processor was never initialized
This commit is contained in:
@@ -61,7 +61,7 @@ namespace Content.Server.GameObjects.Components.Movement
|
||||
protected override void Shutdown()
|
||||
{
|
||||
base.Shutdown();
|
||||
Processor.Shutdown();
|
||||
Processor?.Shutdown();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user