@@ -178,17 +178,32 @@ public sealed class ObjectivesSystem : SharedObjectivesSystem
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agentSummary.AppendLine(Loc.GetString(
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"objectives-objective-success",
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("objective", objectiveTitle),
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("markupColor", "green")
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("progress", progress)
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));
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completedObjectives++;
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}
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else if (progress <= 0.99f && progress >= 0.5f)
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{
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agentSummary.AppendLine(Loc.GetString(
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"objectives-objective-partial-success",
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||||
("objective", objectiveTitle),
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||||
("progress", progress)
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||||
));
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||||
}
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else if (progress < 0.5f && progress > 0f)
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{
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||||
agentSummary.AppendLine(Loc.GetString(
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||||
"objectives-objective-partial-failure",
|
||||
("objective", objectiveTitle),
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||||
("progress", progress)
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||||
));
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||||
}
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||||
else
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||||
{
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||||
agentSummary.AppendLine(Loc.GetString(
|
||||
"objectives-objective-fail",
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("objective", objectiveTitle),
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("progress", (int) (progress * 100)),
|
||||
("markupColor", "red")
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||||
("progress", progress)
|
||||
));
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||||
}
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||||
}
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||||
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@@ -11,7 +11,9 @@ objectives-player-named = [color=White]{$name}[/color]
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objectives-no-objectives = {$custody}{$title} was a {$agent}.
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objectives-with-objectives = {$custody}{$title} was a {$agent} who had the following objectives:
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objectives-objective-success = {$objective} | [color={$markupColor}]Success![/color]
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objectives-objective-fail = {$objective} | [color={$markupColor}]Failure![/color] ({$progress}%)
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objectives-objective-success = {$objective} | [color=green]Success![/color] ({TOSTRING($progress, "P0")})
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objectives-objective-partial-success = {$objective} | [color=yellow]Partial Success![/color] ({TOSTRING($progress, "P0")})
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objectives-objective-partial-failure = {$objective} | [color=orange]Partial Failure![/color] ({TOSTRING($progress, "P0")})
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objectives-objective-fail = {$objective} | [color=red]Failure![/color] ({TOSTRING($progress, "P0")})
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||||
|
||||
objectives-in-custody = [bold][color=red]| IN CUSTODY | [/color][/bold]
|
||||
|
||||
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