Removed the StateType property from every component. This field was completely unused except for a debug assertion.
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@@ -19,7 +19,6 @@ namespace Content.Shared.GameObjects
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public sealed override string Name => "Inventory";
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public sealed override uint? NetID => ContentNetIDs.STORAGE;
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public sealed override Type StateType => typeof(InventoryComponentState);
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[ViewVariables]
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protected Inventory InventoryInstance { get; private set; }
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