Removed the StateType property from every component. This field was completely unused except for a debug assertion.
This commit is contained in:
@@ -66,9 +66,6 @@ namespace Content.Shared.GameObjects.Components.Chemistry
|
||||
/// <inheritdoc />
|
||||
public sealed override uint? NetID => ContentNetIDs.SOLUTION;
|
||||
|
||||
/// <inheritdoc />
|
||||
public sealed override Type StateType => typeof(SolutionComponentState);
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ExposeData(ObjectSerializer serializer)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user