Removed the StateType property from every component. This field was completely unused except for a debug assertion.
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@@ -13,7 +13,6 @@ namespace Content.Shared.GameObjects.Components.Cargo
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{
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public sealed override string Name => "GalacticMarket";
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public sealed override uint? NetID => ContentNetIDs.GALACTIC_MARKET;
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public sealed override Type StateType => typeof(GalacticMarketState);
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protected List<CargoProductPrototype> _products = new List<CargoProductPrototype>();
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