Removed the StateType property from every component. This field was completely unused except for a debug assertion.

This commit is contained in:
Acruid
2020-01-24 14:10:36 -08:00
parent 0f1cee44a3
commit 4ab7f1dcb3
24 changed files with 4 additions and 33 deletions

View File

@@ -17,7 +17,6 @@ namespace Content.Client.GameObjects.Components
{
public override string Name => "Welder";
public override uint? NetID => ContentNetIDs.WELDER;
public override Type StateType => typeof(WelderComponentState);
[ViewVariables] public float FuelCapacity { get; private set; }
[ViewVariables] public float Fuel { get; private set; }