Xeno improvements (#6032)
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@@ -10,13 +10,13 @@ using Content.Server.AI.Utility.Actions;
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using Content.Server.AI.WorldState;
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using Content.Server.AI.WorldState.States.Utility;
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using Content.Server.CPUJob.JobQueues;
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using Content.Shared.MobState;
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using Content.Shared.Movement.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Server.AI.Utility.AiLogic
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{
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@@ -36,7 +36,7 @@ namespace Content.Server.AI.Utility.AiLogic
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/// <summary>
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/// The sum of all BehaviorSets gives us what actions the AI can take
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/// </summary>
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[DataField("behaviorSets")]
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[DataField("behaviorSets", customTypeSerializer:typeof(PrototypeIdHashSetSerializer<BehaviorSetPrototype>))]
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public HashSet<string> BehaviorSets { get; } = new();
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public List<IAiUtility> AvailableActions { get; set; } = new();
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