Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
This commit is contained in:
@@ -1,12 +1,12 @@
|
||||
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Server.Interfaces.Timing;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Interfaces.GameObjects.Components.Interaction
|
||||
namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
[UsedImplicitly]
|
||||
internal sealed class PowerApcSystem : EntitySystem
|
||||
|
||||
Reference in New Issue
Block a user