Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -1,6 +1,6 @@
using System;
using Content.Server.Interfaces.GameObjects.Components.Interaction;
using Content.Shared.GameObjects.Components.Triggers;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Trigger;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
@@ -8,7 +8,7 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Triggers
namespace Content.Server.GameObjects.Components.Trigger.TimerTrigger
{
[RegisterComponent]
public class OnUseTimerTriggerComponent : Component, IUse