Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.GameObjects.Components.Damage;
|
||||
using Content.Server.GameObjects.Components.Mobs;
|
||||
using Content.Server.GameObjects.Components.Movement;
|
||||
using Content.Shared.GameObjects;
|
||||
using Content.Shared.GameObjects.Components.Damage;
|
||||
using Content.Shared.GameObjects.Components.Mobs;
|
||||
using Content.Shared.GameObjects.Components.Movement;
|
||||
using Content.Shared.GameObjects.Components.Nutrition;
|
||||
@@ -40,7 +40,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
[ViewVariables(VVAccess.ReadOnly)]
|
||||
public override HungerThreshold CurrentHungerThreshold => _currentHungerThreshold;
|
||||
private HungerThreshold _currentHungerThreshold;
|
||||
|
||||
|
||||
private HungerThreshold _lastHungerThreshold;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
|
||||
Reference in New Issue
Block a user