Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -1,5 +1,6 @@
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Buckle;
using Content.Server.GameObjects.Components.Strap;
using Content.Shared.GameObjects.Components.Buckle;
using Content.Shared.GameObjects.EntitySystems;
using NUnit.Framework;
@@ -7,7 +8,6 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using StrapComponent = Content.Server.GameObjects.Components.Strap.StrapComponent;
namespace Content.IntegrationTests.Tests
{