Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
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using System.Net.Mime;
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using Content.Shared.GameObjects.Components.Mobs;
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using Content.Shared.GameObjects.Components.Mobs;
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using Content.Shared.Interfaces;
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using Robust.Client.Graphics;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.Graphics.Overlays;
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using Robust.Client.Graphics.Shaders;
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using Robust.Client.Interfaces.Graphics;
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using Robust.Client.Interfaces.Graphics.ClientEye;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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using Color = Robust.Shared.Maths.Color;
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namespace Content.Client.Graphics.Overlays
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{
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