Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
This commit is contained in:
@@ -5,7 +5,6 @@ using Content.Shared.GameObjects.EntitySystemMessages;
|
||||
using Content.Shared.GameObjects.EntitySystems;
|
||||
using Content.Shared.Input;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.GameObjects.EntitySystems;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using Robust.Client.Interfaces.Input;
|
||||
using Robust.Client.Interfaces.UserInterface;
|
||||
@@ -13,7 +12,6 @@ using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Input;
|
||||
using Robust.Shared.Input.Binding;
|
||||
using Robust.Shared.Interfaces.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
@@ -109,7 +107,7 @@ namespace Content.Client.GameObjects.EntitySystems
|
||||
FormattedMessage message;
|
||||
if (entity.Uid.IsClientSide())
|
||||
{
|
||||
message = ExamineSystem.GetExamineText(entity, _playerManager.LocalPlayer.ControlledEntity);
|
||||
message = GetExamineText(entity, _playerManager.LocalPlayer.ControlledEntity);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user