Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -4,16 +4,16 @@ using System.Collections.Generic;
using System.Linq;
using Content.Shared.GameObjects.Components.Instruments;
using Content.Shared.Physics;
using Robust.Shared.GameObjects;
using Robust.Client.Audio.Midi;
using Robust.Shared.Audio.Midi;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Interfaces.Timing;
using Robust.Shared.IoC;
using Robust.Shared.Players;
using Robust.Shared.Serialization;
using Robust.Shared.Timers;
using Robust.Shared.ViewVariables;
using MidiEvent = Robust.Shared.Audio.Midi.MidiEvent;
using Timer = Robust.Shared.Timers.Timer;
namespace Content.Client.GameObjects.Components.Instruments
{