Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
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@@ -1,4 +1,6 @@
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using Content.Client.Utility;
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using System.Collections.Generic;
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using Content.Client.UserInterface;
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using Content.Client.Utility;
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using JetBrains.Annotations;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.UserInterface;
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@@ -9,10 +11,8 @@ using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefines;
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using Content.Client.UserInterface;
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using System.Collections.Generic;
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namespace Content.Client.GameObjects
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namespace Content.Client.GameObjects.Components.HUD.Inventory
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{
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// Dynamically instantiated by ClientInventoryComponent.
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[UsedImplicitly]
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