Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -1,8 +1,7 @@
using System.Collections.Generic;
using Content.Client.UserInterface;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@@ -12,9 +11,9 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using static Content.Shared.GameObjects.Components.Chemistry.SharedReagentDispenserComponent;
using static Content.Shared.GameObjects.Components.Chemistry.ReagentDispenser.SharedReagentDispenserComponent;
namespace Content.Client.GameObjects.Components.Chemistry
namespace Content.Client.GameObjects.Components.Chemistry.ReagentDispenser
{
/// <summary>
/// Client-side UI used to control a <see cref="SharedReagentDispenserComponent"/>