Fix namespaces and optimize imports (#1651)

* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
This commit is contained in:
DrSmugleaf
2020-08-13 14:40:27 +02:00
committed by GitHub
parent 05a76d55f7
commit 4a8ed41e3a
500 changed files with 1044 additions and 1557 deletions

View File

@@ -1,25 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Utility;
using JetBrains.Annotations;
using Robust.Client.Graphics;
using Content.Client.GameObjects.EntitySystems;
using Robust.Client.Graphics.ClientEye;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Graphics.Overlays;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.Interfaces.Graphics.ClientEye;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Resources;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client.Atmos
{