Code cleanup: Dirty(Comp) (#26238)
* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No
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@@ -35,7 +35,7 @@ public abstract class SharedTrayScannerSystem : EntitySystem
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return;
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scanner.Enabled = enabled;
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Dirty(scanner);
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Dirty(uid, scanner);
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// We don't remove from _activeScanners on disabled, because the update function will handle that, as well as
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// managing the revealed subfloor entities
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