Code cleanup: Dirty(Comp) (#26238)
* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No
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@@ -29,7 +29,7 @@ public abstract class SharedHandheldLightSystem : EntitySystem
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UpdateVisuals(uid, component);
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// Want to make sure client has latest data on level so battery displays properly.
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Dirty(component);
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Dirty(uid, component);
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}
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private void OnHandleState(EntityUid uid, HandheldLightComponent component, ref ComponentHandleState args)
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