Code cleanup: Dirty(Comp) (#26238)
* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No
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@@ -77,7 +77,7 @@ public abstract class SharedImplanterSystem : EntitySystem
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var ev = new TransferDnaEvent { Donor = target, Recipient = implanter };
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RaiseLocalEvent(target, ref ev);
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Dirty(component);
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Dirty(implanter, component);
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}
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public bool CanImplant(
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@@ -156,7 +156,7 @@ public abstract class SharedImplanterSystem : EntitySystem
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if (component.CurrentMode == ImplanterToggleMode.Draw && !component.ImplantOnly && !permanentFound)
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ImplantMode(implanter, component);
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Dirty(component);
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Dirty(implanter, component);
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}
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}
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