Code cleanup: Dirty(Comp) (#26238)

* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.

* Missed a few

* Revert changes to pulling

* No
This commit is contained in:
Tayrtahn
2024-03-19 23:27:02 -04:00
committed by GitHub
parent c28cbe40c3
commit 4a83c36585
74 changed files with 245 additions and 249 deletions

View File

@@ -69,7 +69,7 @@ namespace Content.Shared.Decals
// This **shouldn't** be required, but just in case we ever get entity prototypes that have decal grids, we
// need to ensure that we send an initial full state to players.
Dirty(component);
Dirty(uid, component);
}
protected Dictionary<Vector2i, DecalChunk>? ChunkCollection(EntityUid gridEuid, DecalGridComponent? comp = null)