Code cleanup: Dirty(Comp) (#26238)
* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No
This commit is contained in:
@@ -12,7 +12,7 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
|
||||
return;
|
||||
}
|
||||
component.Sounds = sounds;
|
||||
Dirty(component);
|
||||
Dirty(uid, component);
|
||||
}
|
||||
|
||||
public void SetTime(EntityUid uid, float minTime, float maxTime, ParacusiaComponent? component = null)
|
||||
@@ -23,7 +23,7 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
|
||||
}
|
||||
component.MinTimeBetweenIncidents = minTime;
|
||||
component.MaxTimeBetweenIncidents = maxTime;
|
||||
Dirty(component);
|
||||
Dirty(uid, component);
|
||||
}
|
||||
|
||||
public void SetDistance(EntityUid uid, float maxSoundDistance, ParacusiaComponent? component = null)
|
||||
@@ -33,6 +33,6 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
|
||||
return;
|
||||
}
|
||||
component.MaxSoundDistance = maxSoundDistance;
|
||||
Dirty(component);
|
||||
Dirty(uid, component);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user