Code cleanup: Dirty(Comp) (#26238)

* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.

* Missed a few

* Revert changes to pulling

* No
This commit is contained in:
Tayrtahn
2024-03-19 23:27:02 -04:00
committed by GitHub
parent c28cbe40c3
commit 4a83c36585
74 changed files with 245 additions and 249 deletions

View File

@@ -12,7 +12,7 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
return;
}
component.Sounds = sounds;
Dirty(component);
Dirty(uid, component);
}
public void SetTime(EntityUid uid, float minTime, float maxTime, ParacusiaComponent? component = null)
@@ -23,7 +23,7 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
}
component.MinTimeBetweenIncidents = minTime;
component.MaxTimeBetweenIncidents = maxTime;
Dirty(component);
Dirty(uid, component);
}
public void SetDistance(EntityUid uid, float maxSoundDistance, ParacusiaComponent? component = null)
@@ -33,6 +33,6 @@ public sealed class ParacusiaSystem : SharedParacusiaSystem
return;
}
component.MaxSoundDistance = maxSoundDistance;
Dirty(component);
Dirty(uid, component);
}
}