Make FireExtinguisher shared (#11666)
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9
Content.Client/Extinguisher/FireExtinguisherComponent.cs
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9
Content.Client/Extinguisher/FireExtinguisherComponent.cs
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@@ -0,0 +1,9 @@
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using Content.Shared.Extinguisher;
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using Robust.Shared.GameStates;
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namespace Content.Client.Extinguisher;
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[NetworkedComponent, RegisterComponent]
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public sealed class FireExtinguisherComponent : SharedFireExtinguisherComponent
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{
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}
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@@ -1,17 +1,10 @@
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using Robust.Shared.Audio;
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using Content.Shared.Extinguisher;
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using Robust.Shared.GameStates;
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namespace Content.Server.Extinguisher;
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[RegisterComponent]
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[NetworkedComponent, RegisterComponent]
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[Access(typeof(FireExtinguisherSystem))]
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public sealed class FireExtinguisherComponent : Component
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public sealed class FireExtinguisherComponent : SharedFireExtinguisherComponent
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{
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[DataField("refillSound")] public SoundSpecifier RefillSound = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
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[DataField("hasSafety")] public bool HasSafety = true;
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[DataField("safety")] public bool Safety = true;
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[DataField("safetySound")]
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public SoundSpecifier SafetySound { get; } = new SoundPathSpecifier("/Audio/Machines/button.ogg");
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}
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@@ -1,10 +1,23 @@
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Extinguisher
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namespace Content.Shared.Extinguisher;
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public abstract class SharedFireExtinguisherComponent : Component
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{
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[DataField("refillSound")] public SoundSpecifier RefillSound = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
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[DataField("hasSafety")] public bool HasSafety = true;
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[DataField("safety")] public bool Safety = true;
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[DataField("safetySound")]
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public SoundSpecifier SafetySound { get; } = new SoundPathSpecifier("/Audio/Machines/button.ogg");
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}
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[Serializable, NetSerializable]
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public enum FireExtinguisherVisuals : byte
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{
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Safety
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}
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}
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