@@ -17,11 +17,11 @@ using Content.Shared.Mobs.Systems;
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using Content.Shared.Movement.Events;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Popups;
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using Content.Shared.Random.Helpers;
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using Content.Shared.Throwing;
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using Content.Shared.Verbs;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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using Robust.Shared.Timing;
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@@ -44,7 +44,6 @@ public sealed class SharedKitchenSpikeSystem : EntitySystem
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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[Dependency] private readonly SharedBodySystem _bodySystem = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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public override void Initialize()
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{
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@@ -81,7 +80,7 @@ public sealed class SharedKitchenSpikeSystem : EntitySystem
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private void OnInit(Entity<KitchenSpikeComponent> ent, ref ComponentInit args)
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{
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ent.Comp.BodyContainer = _containerSystem.EnsureContainer<ContainerSlot>(ent, ent.Comp.ContainerId);
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ent.Comp.BodyContainer = _containerSystem.EnsureContainer<ContainerSlot>(ent, ent.Comp.ContainerId);
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}
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private void OnInsertAttempt(Entity<KitchenSpikeComponent> ent, ref ContainerIsInsertingAttemptEvent args)
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@@ -94,15 +93,24 @@ public sealed class SharedKitchenSpikeSystem : EntitySystem
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private void OnEntInsertedIntoContainer(Entity<KitchenSpikeComponent> ent, ref EntInsertedIntoContainerMessage args)
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{
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if (_gameTiming.ApplyingState)
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return;
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EnsureComp<KitchenSpikeHookedComponent>(args.Entity);
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_damageableSystem.TryChangeDamage(args.Entity, ent.Comp.SpikeDamage, true);
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ent.Comp.NextDamage = _gameTiming.CurTime + ent.Comp.DamageInterval;
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Dirty(ent);
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// TODO: Add sprites for different species.
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_appearanceSystem.SetData(ent.Owner, KitchenSpikeVisuals.Status, KitchenSpikeStatus.Bloody);
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}
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private void OnEntRemovedFromContainer(Entity<KitchenSpikeComponent> ent, ref EntRemovedFromContainerMessage args)
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{
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if (_gameTiming.ApplyingState)
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return;
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RemComp<KitchenSpikeHookedComponent>(args.Entity);
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_damageableSystem.TryChangeDamage(args.Entity, ent.Comp.SpikeDamage, true);
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@@ -263,7 +271,7 @@ public sealed class SharedKitchenSpikeSystem : EntitySystem
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private void OnSpikeButcherDoAfter(Entity<KitchenSpikeComponent> ent, ref SpikeButcherDoAfterEvent args)
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{
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if (args.Handled || args.Cancelled || !args.Target.HasValue || !args.Used.HasValue || !TryComp<ButcherableComponent>(args.Target, out var butcherable) )
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if (args.Handled || args.Cancelled || !args.Target.HasValue || !args.Used.HasValue || !TryComp<ButcherableComponent>(args.Target, out var butcherable))
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return;
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var victimIdentity = Identity.Entity(args.Target.Value, EntityManager);
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@@ -275,7 +283,11 @@ public sealed class SharedKitchenSpikeSystem : EntitySystem
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PopupType.MediumCaution);
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// Get a random entry to spawn.
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var index = _random.Next(butcherable.SpawnedEntities.Count);
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// TODO: Replace with RandomPredicted once the engine PR is merged
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var seed = SharedRandomExtensions.HashCodeCombine(new() { (int)_gameTiming.CurTick.Value, GetNetEntity(ent).Id });
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var rand = new System.Random(seed);
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var index = rand.Next(butcherable.SpawnedEntities.Count);
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var entry = butcherable.SpawnedEntities[index];
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var uid = PredictedSpawnNextToOrDrop(entry.PrototypeId, ent);
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@@ -378,13 +390,18 @@ public sealed class SharedKitchenSpikeSystem : EntitySystem
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while (query.MoveNext(out var uid, out var kitchenSpike))
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{
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var contained = kitchenSpike.BodyContainer.ContainedEntity;
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if (!contained.HasValue)
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continue;
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if (kitchenSpike.NextDamage > _gameTiming.CurTime)
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continue;
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kitchenSpike.NextDamage += kitchenSpike.DamageInterval;
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Dirty(uid, kitchenSpike);
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_damageableSystem.TryChangeDamage(kitchenSpike.BodyContainer.ContainedEntity, kitchenSpike.TimeDamage, true);
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_damageableSystem.TryChangeDamage(contained, kitchenSpike.TimeDamage, true);
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}
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}
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