Explosion refactor TEST MERG (#6995)

* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
Moony
2022-03-04 13:48:01 -06:00
committed by GitHub
parent 4e203f49d2
commit 4a466f4927
71 changed files with 3958 additions and 760 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Server.Storage.Components
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IStorageComponent))]
[ComponentReference(typeof(SharedStorageComponent))]
public sealed class ServerStorageComponent : SharedStorageComponent, IInteractUsing, IActivate, IStorageComponent, IDestroyAct, IExAct, IAfterInteract
public sealed class ServerStorageComponent : SharedStorageComponent, IInteractUsing, IActivate, IStorageComponent, IDestroyAct, IAfterInteract
{
[Dependency] private readonly IEntityManager _entityManager = default!;
@@ -667,30 +667,6 @@ namespace Content.Server.Storage.Components
}
}
void IExAct.OnExplosion(ExplosionEventArgs eventArgs)
{
if (eventArgs.Severity < ExplosionSeverity.Heavy)
{
return;
}
var storedEntities = StoredEntities?.ToList();
if (storedEntities == null)
{
return;
}
foreach (var entity in storedEntities)
{
var exActs = _entityManager.GetComponents<IExAct>(entity).ToArray();
foreach (var exAct in exActs)
{
exAct.OnExplosion(eventArgs);
}
}
}
private void PlaySoundCollection()
{
SoundSystem.Play(Filter.Pvs(Owner), StorageSoundCollection.GetSound(), Owner, AudioParams.Default);