Fixes magic mirror interactions (#29491)
* Fix for magic mirror interaction * Works for all cases * swap the order, works --------- Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
@@ -42,7 +42,7 @@ public abstract class SharedMagicMirrorSystem : EntitySystem
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_interaction.InRangeUnobstructed(uid, component.Target.Value))
|
||||
if (!_interaction.InRangeUnobstructed(component.Target.Value, uid))
|
||||
args.Result = BoundUserInterfaceRangeResult.Fail;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user