Remove steel sheet hull fixing (#33443)
* Remove steel sheet hull fixing It's unintuitive that it's wasteful, there's not really any systems to NOT make it wasteful, and it's a UX trap. No this is not "noob trap", no. It's an UX issue because if hundreds of people do it over and over again without noticing anything wrong, well, something fails to properly note that there's an issue with what they are doing. Aka user experience issue. Aka not a problem with the user but the design. Also could be a shitty doafter action that makes you wonder if something's wrong * Why was this testing using steel of all things
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@@ -82,7 +82,7 @@ public sealed class TileConstructionTests : InteractionTest
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AssertGridCount(1);
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// Lattice -> Plating
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await InteractUsing(Steel);
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await InteractUsing(FloorItem);
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Assert.That(Hands.ActiveHandEntity, Is.Null);
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await AssertTile(Plating);
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AssertGridCount(1);
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@@ -59,9 +59,6 @@
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- type: Item
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heldPrefix: steel
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- type: Appearance
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- type: FloorTile
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outputs:
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- Plating
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- type: Extractable
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grindableSolutionName: steel
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- type: SolutionContainerManager
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